Tornado 4.5 Documentation
asynchronous networking library, originally developed at FriendFeed. By using non-blocking network I/O, Tornado can scale to tens of thousands of open connections, making it ideal for long polling, WebSockets asynchronous networking library, originally developed at FriendFeed. By using non-blocking network I/O, Tornado can scale to tens of thousands of open connections, making it ideal for long polling, WebSockets to use the Tornado’s web framework and HTTP server together. 4.1.2 Asynchronous and non-Blocking I/O Real-time web features require a long-lived mostly-idle connection per user. In a traditional synchronous0 码力 | 222 页 | 833.04 KB | 1 年前3Tornado 5.1 Documentation
asynchronous networking library, originally developed at FriendFeed. By using non-blocking network I/O, Tornado can scale to tens of thousands of open connections, making it ideal for long polling, WebSockets asynchronous networking library, originally developed at FriendFeed. By using non-blocking network I/O, Tornado can scale to tens of thousands of open connections, making it ideal for long polling, WebSockets HTTP server together. 11 Tornado Documentation, Release 5.1.1 5.1.2 Asynchronous and non-Blocking I/O Real-time web features require a long-lived mostly-idle connection per user. In a traditional synchronous0 码力 | 243 页 | 895.80 KB | 1 年前3Tornado 6.0 Documentation
asynchronous networking library, originally developed at FriendFeed. By using non-blocking network I/O, Tornado can scale to tens of thousands of open connections, making it ideal for long polling, WebSockets asynchronous networking library, originally developed at FriendFeed. By using non-blocking network I/O, Tornado can scale to tens of thousands of open connections, making it ideal for long polling, WebSockets need to use Tornado’s web framework and HTTP server together. 6.1.2 Asynchronous and non-Blocking I/O Real-time web features require a long-lived mostly-idle connection per user. In a traditional synchronous0 码力 | 245 页 | 885.76 KB | 1 年前3Tornado 6.1 Documentation
asynchronous networking library, originally developed at FriendFeed. By using non-blocking network I/O, Tornado can scale to tens of thousands of open connections, making it ideal for long polling, WebSockets asynchronous networking library, originally developed at FriendFeed. By using non-blocking network I/O, Tornado can scale to tens of thousands of open connections, making it ideal for long polling, WebSockets HTTP server together. 13 Tornado Documentation, Release 6.1 6.1.2 Asynchronous and non-Blocking I/O Real-time web features require a long-lived mostly-idle connection per user. In a traditional synchronous0 码力 | 245 页 | 904.24 KB | 1 年前3Tornado 6.4 Documentation
asynchronous networking library, originally developed at FriendFeed. By using non-blocking network I/O, Tornado can scale to tens of thousands of open connections, making it ideal for long polling, WebSockets asynchronous networking library, originally developed at FriendFeed. By using non-blocking network I/O, Tornado can scale to tens of thousands of open connections, making it ideal for long polling, WebSockets need to use Tornado’s web framework and HTTP server together. 6.1.2 Asynchronous and non-Blocking I/O Real-time web features require a long-lived mostly-idle connection per user. In a traditional synchronous0 码力 | 268 页 | 1.09 MB | 1 年前3Tornado 6.2 Documentation
asynchronous networking library, originally developed at FriendFeed. By using non-blocking network I/O, Tornado can scale to tens of thousands of open connections, making it ideal for long polling, WebSockets asynchronous networking library, originally developed at FriendFeed. By using non-blocking network I/O, Tornado can scale to tens of thousands of open connections, making it ideal for long polling, WebSockets need to use Tornado’s web framework and HTTP server together. 6.1.2 Asynchronous and non-Blocking I/O Real-time web features require a long-lived mostly-idle connection per user. In a traditional synchronous0 码力 | 260 页 | 1.06 MB | 1 年前3Tornado 6.4 Documentation
asynchronous networking library, originally developed at FriendFeed. By using non-blocking network I/O, Tornado can scale to tens of thousands of open connections, making it ideal for long polling, WebSockets asynchronous networking library, originally developed at FriendFeed. By using non-blocking network I/O, Tornado can scale to tens of thousands of open connections, making it ideal for long polling, WebSockets need to use Tornado’s web framework and HTTP server together. 6.1.2 Asynchronous and non-Blocking I/O Real-time web features require a long-lived mostly-idle connection per user. In a traditional synchronous0 码力 | 268 页 | 1.09 MB | 1 年前3Tornado 6.4 Documentation
asynchronous networking library, originally developed at FriendFeed. By using non-blocking network I/O, Tornado can scale to tens of thousands of open connections, making it ideal for long polling, WebSockets asynchronous networking library, originally developed at FriendFeed. By using non-blocking network I/O, Tornado can scale to tens of thousands of open connections, making it ideal for long polling, WebSockets need to use Tornado’s web framework and HTTP server together. 6.1.2 Asynchronous and non-Blocking I/O Real-time web features require a long-lived mostly-idle connection per user. In a traditional synchronous0 码力 | 268 页 | 1.09 MB | 1 年前3Tornado 6.3 Documentation
asynchronous networking library, originally developed at FriendFeed. By using non-blocking network I/O, Tornado can scale to tens of thousands of open connections, making it ideal for long polling, WebSockets asynchronous networking library, originally developed at FriendFeed. By using non-blocking network I/O, Tornado can scale to tens of thousands of open connections, making it ideal for long polling, WebSockets need to use Tornado’s web framework and HTTP server together. 6.1.2 Asynchronous and non-Blocking I/O Real-time web features require a long-lived mostly-idle connection per user. In a traditional synchronous0 码力 | 264 页 | 1.06 MB | 1 年前3Tornado 6.5 Documentation
asynchronous networking library, originally developed at FriendFeed. By using non-blocking network I/O, Tornado can scale to tens of thousands of open connections, making it ideal for long polling, WebSockets asynchronous networking library, originally developed at FriendFeed. By using non-blocking network I/O, Tornado can scale to tens of thousands of open connections, making it ideal for long polling, WebSockets need to use Tornado’s web framework and HTTP server together. 6.1.2 Asynchronous and non-Blocking I/O Real-time web features require a long-lived mostly-idle connection per user. In a traditional synchronous0 码力 | 272 页 | 1.12 MB | 2 月前3
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