积分充值
 首页
前端开发
AngularDartElectronFlutterHTML/CSSJavaScriptReactSvelteTypeScriptVue.js构建工具
后端开发
.NetC#C++C语言DenoffmpegGoIdrisJavaJuliaKotlinLeanMakefilenimNode.jsPascalPHPPythonRISC-VRubyRustSwiftUML其它语言区块链开发测试微服务敏捷开发架构设计汇编语言
数据库
Apache DorisApache HBaseCassandraClickHouseFirebirdGreenplumMongoDBMySQLPieCloudDBPostgreSQLRedisSQLSQLiteTiDBVitess数据库中间件数据库工具数据库设计
系统运维
AndroidDevOpshttpdJenkinsLinuxPrometheusTraefikZabbix存储网络与安全
云计算&大数据
Apache APISIXApache FlinkApache KarafApache KyuubiApache OzonedaprDockerHadoopHarborIstioKubernetesOpenShiftPandasrancherRocketMQServerlessService MeshVirtualBoxVMWare云原生CNCF机器学习边缘计算
综合其他
BlenderGIMPKiCadKritaWeblate产品与服务人工智能亿图数据可视化版本控制笔试面试
文库资料
前端
AngularAnt DesignBabelBootstrapChart.jsCSS3EchartsElectronHighchartsHTML/CSSHTML5JavaScriptJerryScriptJestReactSassTypeScriptVue前端工具小程序
后端
.NETApacheC/C++C#CMakeCrystalDartDenoDjangoDubboErlangFastifyFlaskGinGoGoFrameGuzzleIrisJavaJuliaLispLLVMLuaMatplotlibMicronautnimNode.jsPerlPHPPythonQtRPCRubyRustR语言ScalaShellVlangwasmYewZephirZig算法
移动端
AndroidAPP工具FlutterFramework7HarmonyHippyIoniciOSkotlinNativeObject-CPWAReactSwiftuni-appWeex
数据库
ApacheArangoDBCassandraClickHouseCouchDBCrateDBDB2DocumentDBDorisDragonflyDBEdgeDBetcdFirebirdGaussDBGraphGreenPlumHStreamDBHugeGraphimmudbIndexedDBInfluxDBIoTDBKey-ValueKitDBLevelDBM3DBMatrixOneMilvusMongoDBMySQLNavicatNebulaNewSQLNoSQLOceanBaseOpenTSDBOracleOrientDBPostgreSQLPrestoDBQuestDBRedisRocksDBSequoiaDBServerSkytableSQLSQLiteTiDBTiKVTimescaleDBYugabyteDB关系型数据库数据库数据库ORM数据库中间件数据库工具时序数据库
云计算&大数据
ActiveMQAerakiAgentAlluxioAntreaApacheApache APISIXAPISIXBFEBitBookKeeperChaosChoerodonCiliumCloudStackConsulDaprDataEaseDC/OSDockerDrillDruidElasticJobElasticSearchEnvoyErdaFlinkFluentGrafanaHadoopHarborHelmHudiInLongKafkaKnativeKongKubeCubeKubeEdgeKubeflowKubeOperatorKubernetesKubeSphereKubeVelaKumaKylinLibcloudLinkerdLonghornMeiliSearchMeshNacosNATSOKDOpenOpenEBSOpenKruiseOpenPitrixOpenSearchOpenStackOpenTracingOzonePaddlePaddlePolicyPulsarPyTorchRainbondRancherRediSearchScikit-learnServerlessShardingSphereShenYuSparkStormSupersetXuperChainZadig云原生CNCF人工智能区块链数据挖掘机器学习深度学习算法工程边缘计算
UI&美工&设计
BlenderKritaSketchUI设计
网络&系统&运维
AnsibleApacheAWKCeleryCephCI/CDCurveDevOpsGoCDHAProxyIstioJenkinsJumpServerLinuxMacNginxOpenRestyPrometheusServertraefikTrafficUnixWindowsZabbixZipkin安全防护系统内核网络运维监控
综合其它
文章资讯
 上传文档  发布文章  登录账户
IT文库
  • 综合
  • 文档
  • 文章

无数据

分类

全部后端开发(327)C++(203)Python(60)系统运维(34)云计算&大数据(34)综合其他(24)网络与安全(23)Julia(18)数据库(16)人工智能(16)

语言

全部英语(341)中文(简体)(62)中文(繁体)(24)zh(4)日语(2)西班牙语(1)韩语(1)kor(1)葡萄牙语(1)

格式

全部PDF文档 PDF(401)DOC文档 DOC(15)PPT文档 PPT(12)其他文档 其他(11)TXT文档 TXT(2)
 
本次搜索耗时 0.019 秒,为您找到相关结果约 441 个.
  • 全部
  • 后端开发
  • C++
  • Python
  • 系统运维
  • 云计算&大数据
  • 综合其他
  • 网络与安全
  • Julia
  • 数据库
  • 人工智能
  • 全部
  • 英语
  • 中文(简体)
  • 中文(繁体)
  • zh
  • 日语
  • 西班牙语
  • 韩语
  • kor
  • 葡萄牙语
  • 全部
  • PDF文档 PDF
  • DOC文档 DOC
  • PPT文档 PPT
  • 其他文档 其他
  • TXT文档 TXT
  • 默认排序
  • 最新排序
  • 页数排序
  • 大小排序
  • 全部时间
  • 最近一天
  • 最近一周
  • 最近一个月
  • 最近三个月
  • 最近半年
  • 最近一年
  • pdf文档 A Simple Rollback System in C++

    BeyondWe still need to wait for all the player inputs to process the confirm frame…What is a rollback system?Input predictionMispredictionDoing a rollbackRollback Implementation DetailsPhysics vs Graphics game update. This allows to sequence your game frame.A Fixed TickRollback Manager InputsRollbackGame System Architecture Game systems need a function to rollback (revert to a previous state). Typically everywhere Player Character as a gameplay, physics, graphics and audio object…ECS-like architecture System and array of Components (C-struct without functionality, except operators maybe) You want to have
    0 码力 | 58 页 | 6.61 MB | 5 月前
    3
  • pdf文档 Make Successor Build Systems: World Tour of Build Systems

    Reliable, Fast and Safe Builds Damien co-founder, tipi.build @daminetreg / damien@tipi.build Antonio DevEx Engineer, EngFlow @TheGrizzlyDev / antonio@engflow.comA love ❤ letter to CMakeGiving CMake tackle first Memory Safety Arithmetic SafetySanitizers for C++ builds with CMake github.com/tipi-build/sanitizers-cmakeSanitizers for C++ builds AddressSanitizer (ASan) UndefinedBehaviorSanitizer (UBSsan) decent amount of CPU power Let's look at other build systemsLearning from other build-systemsParallelism How many independent targets can a build system run concurrently at most?Parallelism Level 1
    0 码力 | 115 页 | 7.02 MB | 5 月前
    3
  • pdf文档 Combining Co-Routines and Functions into a Job System

    Hlavacs – Combining Co-Routines and Functions into a Job System - CppCon 2021 1 / 39Helmut Hlavacs – Combining Co-Routines and Functions into a Job System - CppCon 2021 2 / 39 About Myself • Professor for Functions into a Job System - CppCon 2021 3 / 39 Creating Game Engines with C++ • Vienna Game Job System + • Graphics API Abstraction Layer + • Vienna Entity Component System + Vienna Type List Library 2.0 https://github.com/hlavacs 20Helmut Hlavacs – Combining Co-Routines and Functions into a Job System - CppCon 2021 4 / 39 The Game Loop auto prev = high_resolution_clock::now(); while( !finished()
    0 码力 | 39 页 | 1.23 MB | 5 月前
    3
  • pdf文档 Cross-Platform Floating-Point Determinism Out of the Box

    Hargreaves, MSDN Blog “Experiments are usually reproducible only on the same machine with the same system library and the same compiler using the same options.” - STREFLOP LibraryEarlier Attempts:FAILED
    0 码力 | 31 页 | 3.88 MB | 5 月前
    3
  • pdf文档 Why is my Build so Slow

    Why is my build so slow? Sam Privett 12 Disclaimer: The views and opinions expressed in this presentation are solely those of the presenters and do not necessarily represent the views, positions, Visualizing Compilation IntroductionLines of Code ≈ Longer Build Times 8Lines of Code 📈 9Build Times 📈 10Build Times 📈 11Build Times 📈 12Build Times 📈 13Boiling Frog 14Developer Productivity 15 linker, etc) 18Visualization 19 - Interactive Trace Viewer - https://ui.perfetto.dev/ - Can build and run server locally as well - Chrome Event Tracing Format JSON - … and more!20 VisualizationClang
    0 码力 | 71 页 | 3.96 MB | 5 月前
    3
  • pdf文档 High-Performance Cross-Platform Architecture: C++20 Innovations

    Me • 35-year career in video games and embedded software • Started using C++ in 1995 • First cross-platform project in 1994Cross-Platform Architecture Goals • Take advantage of all platforms • Focus on Implement a family of quaternion classes, an illustrative example from a larger project • Project build issues • Inclusion of platform-specific header files • Concept hierarchies • Class and Function #define INCLUDE_PLT(Feature, File) INCLUDE_BUILD_FILENAME(Feature, File) • #define INCLUDE_PLT_FEATURE(Feature) INCLUDE_STRINGIZE(Feature.h) • #define INCLUDE_BUILD_FILENAME(Feature, File) INCLUDE_STRINGIZE(File
    0 码力 | 75 页 | 581.83 KB | 5 月前
    3
  • pdf文档 Building a Coroutine-Based Job System Without Standard Library

    Zhang tankiistanki tankijong COROUTINE JOB SYSTEM WITHOUT STANDARD LIBRARY source code of the system: https://github.com/tankiJong/cpp-coroutine-job-system Hi Everyone, Tanki here. Thanks for coming resources: https://gist.github.com/MattPD/9b55db49537a90545a90447392ad3aeb Before we dive into the system, I want to take 10 mins to have a quick recap about C++ coroutine and share some gotcha moments pretty overwhelmed by all different terms, not to mention to put them up together to form a knowledge system. I hope the following information can be helpful and I attached some links in the slides, or pointers
    0 码力 | 120 页 | 2.20 MB | 5 月前
    3
  • pdf文档 Using Modern C++ to Build XOffsetDatastructure

    Fanchen Su, XOffsetDatastructure, CppCon 2024 41. Title • 1 Long Title: • Using Modern C++ to Build XOffsetDatastructure: A Zero-Encoding and Zero-Decoding High-Performance Serialization Library in Fanchen Su, XOffsetDatastructure, CppCon 2024 51. Title • 1 Long Title: • Using Modern C++ to Build XOffsetDatastructure: A Zero-Encoding and Zero-Decoding High-Performance Serialization Library in migration of game data among scenes, areas, and lines requires a robust and efficient serialization system to maintain game state consistency and performance. Fanchen Su, XOffsetDatastructure, CppCon 2024
    0 码力 | 111 页 | 3.03 MB | 5 月前
    3
  • pdf文档 Behavior-driven Tests for Microservices-based Algo Trading System

    from Columbia University. Title : Behavior-driven Tests for Microservices-based Algo Trading System Summary : Introduction : This poster will introduce a test framework we use at Bloomberg to to enable behavior-based tests in natural language style for a microservices-based algo trading system that our engineering team is responsible for. Relevance : For our electronic trading business Although microservice components can easily be unit tested, it is often non-trivial to automate the system-level tests with external dependencies. Controlling external dependencies are especially important
    0 码力 | 1 页 | 65.24 KB | 5 月前
    3
  • pdf文档 Beyond Compilation Databases to Support C++ Modules: Build Databases

    ● 15 years working on build systems and software process ● CMake developer ○ Designing and implementing features, performance improvements ○ Maintaining and improving build systems which use CMake Pushing forward modules support in other build systems ■ xmake ■ bazel 2Outline 1. What are compilation databases? 2. How do modules change the status quo? 3. Build databases 3Compilation Databases: Overview https://clang.llvm.org/docs/JSONCompilationDatabase.html ● Widely used and available ○ Generated by build systems ○ Used by static analysis to know how to analyze sources ○ IDEs to understand how a source
    0 码力 | 31 页 | 585.05 KB | 5 月前
    3
共 441 条
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 45
前往
页
相关搜索词
SimpleRollbackSysteminC++MakeSuccessorBuildSystemsWorldTourofCombiningCoRoutinesandFunctionsintoJobCrossPlatformFloatingPointDeterminismOuttheBoxWhyismysoSlowHighPerformanceArchitecture20InnovationsBuildingCoroutineBasedWithoutStandardLibraryUsingModerntoXOffsetDatastructureBehaviordrivenTestsforMicroservicesbasedAlgoTradingBeyondCompilationDatabasesSupportModules
IT文库
关于我们 文库协议 联系我们 意见反馈 免责声明
本站文档数据由用户上传或本站整理自互联网,不以营利为目的,供所有人免费下载和学习使用。如侵犯您的权益,请联系我们进行删除。
IT文库 ©1024 - 2025 | 站点地图
Powered By MOREDOC AI v3.3.0-beta.70
  • 关注我们的公众号【刻舟求荐】,给您不一样的精彩
    关注我们的公众号【刻舟求荐】,给您不一样的精彩