Powered by AI: A Cambrian Explosion for C++ Software Development Tools
`University of Massachusetts Amherst Powered by AI: A Cambrian Explosion for C++ Software Development Tools Emery BergerCretaceous–Paleogene (K-Pg) extinction eventCretaceous–Paleogene (K-Pg) extinction0 码力 | 128 页 | 23.40 MB | 5 月前3Boosting Software Efficiency
12 INTRO ❑ The talk today is about software development. ❑ I worked on a product for two years, and during this time, I drastically improved its capabilities. ❑ I wanted to share with you the journey Everything – Avoid Assumptions (Remember – my first impression)TAKE HOME MESSAGES Write Robust Software 174 Unexpected inputs are unavoidable, but don’t let your system crash – have safeguards in Proactive. 178 Don't Wait for Customer ComplaintsTAKE HOME MESSAGES Create Simple Software 179 Creating simple software is more challenging than making it complex.180 Thanks! Any questions? You can0 码力 | 180 页 | 1.65 MB | 5 月前3AR Game Development for Beginners
learn comprehensive and in-demand augment reality development skills! © Zenva Pty Ltd 2020. All rights reserved AR Game Development for Beginners By Daniel Buckley Unity Enroll in our Augmented Reality Mini-Degree to learn comprehensive and in-demand augment reality development skills! © Zenva Pty Ltd 2020. All rights reserved Before diving into this eBook, why not check quickly get you coding with the world's most popular languages! Discover Python, web development, game development, VR, AR, & more. No experience is required to take this project-based course, which0 码力 | 78 页 | 3.31 MB | 10 月前3Godot Game Development for Beginners
Developer This book is brought to you by Zenva - Enroll in our Godot 4 Game Development Mini-Degree to master 2D and 3D game development with the free, open-source Godot game engine. © Zenva Pty Ltd 2024. All 73 This book is brought to you by Zenva - Enroll in our Godot 4 Game Development Mini-Degree to master 2D and 3D game development with the free, open-source Godot game engine. © Zenva Pty Ltd 2024. All features being released. With the release of Godot 4, it’s also better than ever to explore game development with this fantastic tool. In this tutorial, we’re going to be learning how to create a very simple0 码力 | 70 页 | 4.78 MB | 10 月前3Godot Game Development for Beginners
Game Development Mini-Degree to master 2D and 3D game development with the free, open-source Godot game engine © Zenva Pty Ltd 2020. All rights reserved Godot Game Development for This book is brought to you by Zenva - Enroll in our Godot Game Development Mini-Degree to master 2D and 3D game development with the free, open-source Godot game engine © Zenva Pty Ltd 2020. All quickly get you coding with the world's most popular languages! Discover Python, web development, game development, VR, AR, & more. No experience is required to take this project-based course, which0 码力 | 199 页 | 12.53 MB | 10 月前3Game Development for Human Beings
courses for high schools ©2016 Zenva Pty Ltd all rights reserved Page 1 Game Development for Human Beings Build Cross-Platform Games with Phaser Kristen Dyrr Pablo Farias Fortunately, not all hope was lost. Flash-forwarding to 2011, I came across some pioneer HTML5 game development demos and they blew my mind. The possibility of making games with JavaScript without having to Complete Mobile Game Development Course – Platinum Edition Learn to create 15 games using JavaScript and Phaser in the Internet’s most comprehensive course on game development. Learn more.0 码力 | 472 页 | 8.46 MB | 10 月前3Plug-in Based Software Architecture for Robotics
PickNik Robotics •I work with robotic arms •MoveIt Maintainer 3What is plugin architecture? Software Design Pattern that allows for developers to add functionality to a larger system without having application restart 8Some popular C++ projects that use plugins 9 ● Audio editing software ● Game Engines ● Image editing software ● Text Editors and IDEDesigning the components of the plugin architecture0 码力 | 75 页 | 2.40 MB | 5 月前3No Silver Bullet – Essence and Accident in Software Engineering
No Silver Bullet – Essence and Accident in Software Engineering Mike Ballou“There is no single development, in either technology or management technique, which by itself promises even one order-of- in simplicity.”Abstract “All software construction involves essential tasks, the fashioning of the complex conceptual structures that compose the abstract software entity, and accidental tasks, the onto machine languages within space and speed constraints.”Abstract “Most of the big gains in software productivity have come from removing artificial barriers that have made the accidental tasks inordinately0 码力 | 35 页 | 1.43 MB | 5 月前3PFS SPDK: Storage Performance Development Kit
0 码力 | 23 页 | 4.21 MB | 5 月前3C++20 STL Features: 1 Year of Development on GitHub
C++20 STL Features: 1 Year of Development on GitHub Stephan T. Lavavej "Steh-fin Lah-wah-wade" Principal Software Engineer, Visual C++ Libraries stl@microsoft.com @StephanTLavavej 1 Version 1.0 - September • Part 1: C++20 STL Features • Everything here is Standard, except as noted • Part 2: GitHub Development • For contributors and observers 2Overview Part 0 3CppCon 2019 -> CppCon 2020 • Announced SuperWig 26GitHub Development Part 2 27How We Use GitHub • Code: linear history, few feature branches • Issues: cxx20, LWG, bug, performance, etc. • Pull Requests: Used for all development • Continuous0 码力 | 45 页 | 989.72 KB | 5 月前3
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