积分充值
 首页
前端开发
AngularDartElectronFlutterHTML/CSSJavaScriptReactSvelteTypeScriptVue.js构建工具
后端开发
.NetC#C++C语言DenoffmpegGoIdrisJavaJuliaKotlinLeanMakefilenimNode.jsPascalPHPPythonRISC-VRubyRustSwiftUML其它语言区块链开发测试微服务敏捷开发架构设计汇编语言
数据库
Apache DorisApache HBaseCassandraClickHouseFirebirdGreenplumMongoDBMySQLPieCloudDBPostgreSQLRedisSQLSQLiteTiDBVitess数据库中间件数据库工具数据库设计
系统运维
AndroidDevOpshttpdJenkinsLinuxPrometheusTraefikZabbix存储网络与安全
云计算&大数据
Apache APISIXApache FlinkApache KarafApache KyuubiApache OzonedaprDockerHadoopHarborIstioKubernetesOpenShiftPandasrancherRocketMQServerlessService MeshVirtualBoxVMWare云原生CNCF机器学习边缘计算
综合其他
BlenderGIMPKiCadKritaWeblate产品与服务人工智能亿图数据可视化版本控制笔试面试
文库资料
前端
AngularAnt DesignBabelBootstrapChart.jsCSS3EchartsElectronHighchartsHTML/CSSHTML5JavaScriptJerryScriptJestReactSassTypeScriptVue前端工具小程序
后端
.NETApacheC/C++C#CMakeCrystalDartDenoDjangoDubboErlangFastifyFlaskGinGoGoFrameGuzzleIrisJavaJuliaLispLLVMLuaMatplotlibMicronautnimNode.jsPerlPHPPythonQtRPCRubyRustR语言ScalaShellVlangwasmYewZephirZig算法
移动端
AndroidAPP工具FlutterFramework7HarmonyHippyIoniciOSkotlinNativeObject-CPWAReactSwiftuni-appWeex
数据库
ApacheArangoDBCassandraClickHouseCouchDBCrateDBDB2DocumentDBDorisDragonflyDBEdgeDBetcdFirebirdGaussDBGraphGreenPlumHStreamDBHugeGraphimmudbIndexedDBInfluxDBIoTDBKey-ValueKitDBLevelDBM3DBMatrixOneMilvusMongoDBMySQLNavicatNebulaNewSQLNoSQLOceanBaseOpenTSDBOracleOrientDBPostgreSQLPrestoDBQuestDBRedisRocksDBSequoiaDBServerSkytableSQLSQLiteTiDBTiKVTimescaleDBYugabyteDB关系型数据库数据库数据库ORM数据库中间件数据库工具时序数据库
云计算&大数据
ActiveMQAerakiAgentAlluxioAntreaApacheApache APISIXAPISIXBFEBitBookKeeperChaosChoerodonCiliumCloudStackConsulDaprDataEaseDC/OSDockerDrillDruidElasticJobElasticSearchEnvoyErdaFlinkFluentGrafanaHadoopHarborHelmHudiInLongKafkaKnativeKongKubeCubeKubeEdgeKubeflowKubeOperatorKubernetesKubeSphereKubeVelaKumaKylinLibcloudLinkerdLonghornMeiliSearchMeshNacosNATSOKDOpenOpenEBSOpenKruiseOpenPitrixOpenSearchOpenStackOpenTracingOzonePaddlePaddlePolicyPulsarPyTorchRainbondRancherRediSearchScikit-learnServerlessShardingSphereShenYuSparkStormSupersetXuperChainZadig云原生CNCF人工智能区块链数据挖掘机器学习深度学习算法工程边缘计算
UI&美工&设计
BlenderKritaSketchUI设计
网络&系统&运维
AnsibleApacheAWKCeleryCephCI/CDCurveDevOpsGoCDHAProxyIstioJenkinsJumpServerLinuxMacNginxOpenRestyPrometheusServertraefikTrafficUnixWindowsZabbixZipkin安全防护系统内核网络运维监控
综合其它
文章资讯
 上传文档  发布文章  登录账户
IT文库
  • 综合
  • 文档
  • 文章

无数据

分类

全部后端开发(19)C++(11)Rust(8)系统运维(4)云计算&大数据(4)前端开发(3)JavaScript(3)网络与安全(3)NativeScript(3)Kubernetes(2)

语言

全部英语(17)中文(简体)(14)

格式

全部PPT文档 PPT(31)
 
本次搜索耗时 0.013 秒,为您找到相关结果约 31 个.
  • 全部
  • 后端开发
  • C++
  • Rust
  • 系统运维
  • 云计算&大数据
  • 前端开发
  • JavaScript
  • 网络与安全
  • NativeScript
  • Kubernetes
  • 全部
  • 英语
  • 中文(简体)
  • 全部
  • PPT文档 PPT
  • 默认排序
  • 最新排序
  • 页数排序
  • 大小排序
  • 全部时间
  • 最近一天
  • 最近一周
  • 最近一个月
  • 最近三个月
  • 最近半年
  • 最近一年
  • ppt文档 whats new in visual studio

    Conformance 2. Code Safety 3. Cross-platform development 4. Developer and Team Productivity Visual Studio Agenda 1. Conformance 2. Code Safety 3. Cross-platform development 4. Developer and Team Visit https://aka.ms/cpp/20 for more details Developer inner-loop C++20 in Visual Studio Build Debug Edit Code Navigation ☑️� Linters ☑️� Colorization & Formatting ☑️� IntelliSense ⌛; ☑️�MSVC /std:c++latest Visual Studio Visual Studio Agenda 1. Conformance 2. Code Safety 3. Cross-platform development 4. Developer and Team Productivity Static Analysis ✴ New and improved checkers
    0 码力 | 42 页 | 19.02 MB | 5 月前
    3
  • ppt文档 Introduction to Mobile UI Test Automation

    Benefits Drawbacks Our Story Requirements Do not reinvent the wheel Not modify app under test Cross-platform tests Scale Appium Open source mobile testing framework Not modify app under test Use language Are Continuous Integration system scales greatly Aware of issues in 10 to 30 min per app Heavily testing on pull requests Numbers > 10 real test devices > 15 build machines (10 OS X, 4 Linux, 3
    0 码力 | 41 页 | 4.75 MB | 1 年前
    3
  • ppt文档 陈东 - 利用Rust重塑移动应用开发-230618

    (mostly C/C++). 利用 Rust 重塑移动应用开发 Photo / image / chart Rust FFI On IOS - Rust targets for IOS - Build the static universal library for different target - Call the function on the swift code 利用 Rust become an ideal choice for building high-performance mobile applications. - Cross-Platform Support: Rust's cross-platform capabilities allow developers to share code across different mobile platforms platforms. Developers can easily port it to different platforms such as Android and iOS. This cross-platform support reduces development effort and improves code maintainability. - High Performance: Rust provides
    0 码力 | 22 页 | 2.10 MB | 1 年前
    3
  • ppt文档 NativeScript 101

    Reuse existing native libraries 4 How does NativeScript work? Under the covers Generated at build time for OS & 3rd party native libraries NativeScript Android Example output: JavaScript NativeScript JavaScriptCore VM NativeScript Module Layer (NML) o Abstractions on native APIs provide unified, cross-platform API o Dozens available out of the box o Easy for developers to add o All native APIs still available platform $ tns run ios --emulator o Refresh app with latest changes to JS, CSS, XML o No re-build o Works with emulators AND devices DEMO NativeScript Core Concepts Let’s look at the
    0 码力 | 90 页 | 40.11 MB | 1 年前
    3
  • ppt文档 No Silver Bullet – Essence and Accident in Software Engineering

    said it?Frederick Brooks Jr. • Joined IBM in 1956 • Manager for the development of the IBM System/360 family of computers and the OS/360 software package • In 1975, published The Mythical Man-Month: the essence of the software problem • Buy versus build • Requirements refinement and rapid prototyping • Incremental development – grow, not build, software • Great designersRequirements refinement refinement and rapid prototyping • The hardest single part of building a software system is deciding precisely what to build • The most important function that software builders do for their clients is the
    0 码力 | 35 页 | 1.43 MB | 5 月前
    3
  • ppt文档 THE FIRST EXPLORATION OF PROJECT SPARROW

    op Source: https://news.itsfoss.com/system76-rust-cosmic-desktop/ 2.1.2 System76-Scheduler II. Practicing Sparrow  https://github.com/pop-os/system76-scheduler Auto-configure priorities for improved desktop responsiveness.  https://www.phoronix.com/scan.php?page=news_item&px=System76-Scheduler-1.1 2.2 Rust for Cloud Native II. Practicing Sparrow  https://rust-cloud-native implemented in Rust: III. Sparrow Development build the Renode Rust UART peripheral example: cargo build --target wasm32-unknown-unknown --release --lib III. Sparrow Development
    0 码力 | 68 页 | 13.14 MB | 1 年前
    3
  • ppt文档 C++20: An (Almost) Complete Overview

    names, same name in multiple modules will not clash  Modules are processed only once  faster build times  Preprocessor macros have no effect on, and never leak from, modules  Order of module imports “importable”, e.g.  import ;  Everything in is exported, including macros  Improves build throughput; will be processed only once  Comparable to precompiled header files (PCH) { for (int i { startValue }; i < startValue + numberOfValues; ++i) { time_t t { system_clock::to_time_t(system_clock::now()) }; cout << std::ctime(&t); co_yield i; } } int main() { auto
    0 码力 | 85 页 | 512.18 KB | 5 月前
    3
  • ppt文档 Working with Asynchrony Generically: A Tour of C++ Executors

    and when work should happen … including some standard ones: an event loop, portable access to the system execution context, nursery for spawned work4 P2300: STD::EXECUTION Proposes: • A set of concepts ☹ the greatest keyboard ever made….82 The mission: Write a program that monitors the entire system for keyboard events and plays Model M clicky sounds.83 MODEL M SIMULATOR: STRATEGY 1. Model Profit!84 Step 1: Model key click as a sender85 MODEL KEYCLICK AS SENDER: STRATEGY 1. Assume system API for registering keyboard callback 2. Write a keyboard sender and op state such that: •
    0 码力 | 121 页 | 7.73 MB | 5 月前
    3
  • ppt文档 C++20 STL Features: 1 Year of Development on GitHub

    and tested • Released VS 2019 16.5, 16.6, 16.7, 16.8 Preview 3 • GitHub migration ongoing • Build system (native desktop), test suite, issue database • Goal: Complete C++20 in 2020 • No promises, but Generated via GitHub's GraphQL API29 Code: github.com/microsoft/STL • Product: stl/inc, stl/src • Build system: CMake/Ninja • vcpkg submodule acquires Boost.Math for Special Math • tests/std, tests/libcxx
    0 码力 | 45 页 | 702.09 KB | 5 月前
    3
  • ppt文档 基于Rust-vmm实现Kubernetes运行时

    Rust-VMM Why we love Rust-VMM? Rust-VMM is an open-source project that empowers the community to build custom Virtual Machine Monitors (VMMs) and hypervisors. It abstracts the common virtualization • Google implements the first Rust-based light VMM called CrosVM which is in Fuchsia operating system • AWS develops his own light VMM called Firecracker which is based of CrosVM • There are lots acpi linux-loader kvm-ioctls vm-virtio vsock net VFIO APIC vhost Cloud Hypervisor KVM File System Device Driver Host Linux Kernel vCPU block Memory Guest VM containerd + Kata-runtime create
    0 码力 | 27 页 | 34.17 MB | 1 年前
    3
共 31 条
  • 1
  • 2
  • 3
  • 4
前往
页
相关搜索词
whatsnewinvisualstudioIntroductiontoMobileTestAutomationpptx陈东利用Rust重塑移动应用开发230618NativeScript101NoSilverBulletEssenceandAccidentSoftwareEngineering李枫2023RustChinaConf__SparrowFengLi20230614aofficialtemplateC++20AnAlmostCompleteOverviewWorkingwithAsynchronyGenericallyTourofExecutorsSTLFeaturesYearDevelopmentonGitHub基于vmm实现Kubernetes运行
IT文库
关于我们 文库协议 联系我们 意见反馈 免责声明
本站文档数据由用户上传或本站整理自互联网,不以营利为目的,供所有人免费下载和学习使用。如侵犯您的权益,请联系我们进行删除。
IT文库 ©1024 - 2025 | 站点地图
Powered By MOREDOC AI v3.3.0-beta.70
  • 关注我们的公众号【刻舟求荐】,给您不一样的精彩
    关注我们的公众号【刻舟求荐】,给您不一样的精彩