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  • pdf文档 PlantUML 1.2020.23 言語リファレンスガイド

    23) 255 / 305 18 DEFINING AND USING SPRITES 18 Defining and using sprites A Sprite is a small graphic element that can be used in diagrams. In PlantUML, sprites are monochrome and can have either 4 言語リファレンスガイド (1.2020.23) 256 / 305 18.1 Changing colors 18 DEFINING AND USING SPRITES 18.1 Changing colors Although sprites are monochrome, it's possible to change their color. @startuml sprite $foo1 the page; @enduml PlantUML 言語リファレンスガイド (1.2020.23) 257 / 305 18.5 StdLib 18 DEFINING AND USING SPRITES @startuml sprite $bug [15x15/16z] PKzR2i0m2BFMi15p__FEjQEqB1z27aeqCqixa8S4OT7C53cKpsHpaYPDJY_12
    0 码力 | 306 页 | 3.19 MB | 1 年前
    3
  • pdf文档 PlantUML を使った UML の描き方 - PlantUML 言語リファレンスガイド(Version 1.2020.22)

    22) 243 / 293 18 DEFINING AND USING SPRITES 18 Defining and using sprites A Sprite is a small graphic element that can be used in diagrams. In PlantUML, sprites are monochrome and can have either 4 言語リファレンスガイド (1.2020.22) 244 / 293 18.1 Changing colors 18 DEFINING AND USING SPRITES 18.1 Changing colors Although sprites are monochrome, it's possible to change their color. @startuml sprite $foo1 the page; @enduml PlantUML 言語リファレンスガイド (1.2020.22) 245 / 293 18.5 StdLib 18 DEFINING AND USING SPRITES @startuml sprite $bug [15x15/16z] PKzR2i0m2BFMi15p__FEjQEqB1z27aeqCqixa8S4OT7C53cKpsHpaYPDJY_12
    0 码力 | 294 页 | 3.11 MB | 1 年前
    3
  • pdf文档 PlantUML 1.2019.3 言語リファレンスガイド

    3) 126 / 159 15 DEFINING AND USING SPRITES 15 Defining and using sprites A Sprite is a small graphic element that can be used in diagrams. In PlantUML, sprites are monochrome and can have either 4 <$foo1{scale=3}> @enduml PlantUML 言語リファレンスガイド (1.2019.3) 127 / 159 15.1 Encoding Sprite 15 DEFINING AND USING SPRITES 15.1 Encoding Sprite To encode sprite, you can use the command line like: java -jar plantuml.jar Use of sprites (<$printer>, <$bug>...) class Example { Can have some bug : <$bug> Click on <$disk> to save } PlantUML 言語リファレンスガイド (1.2019.3) 128 / 159 15.3 Examples 15 DEFINING AND USING SPRITES note
    0 码力 | 160 页 | 1.80 MB | 1 年前
    3
  • pdf文档 PlantUML 1.2019.2 言語リファレンスガイド

    2) 126 / 159 15 DEFINING AND USING SPRITES 15 Defining and using sprites A Sprite is a small graphic element that can be used in diagrams. In PlantUML, sprites are monochrome and can have either 4 <$foo1{scale=3}> @enduml PlantUML 言語リファレンスガイド (1.2019.2) 127 / 159 15.1 Encoding Sprite 15 DEFINING AND USING SPRITES 15.1 Encoding Sprite To encode sprite, you can use the command line like: java -jar plantuml.jar Use of sprites (<$printer>, <$bug>...) class Example { Can have some bug : <$bug> Click on <$disk> to save } PlantUML 言語リファレンスガイド (1.2019.2) 128 / 159 15.3 Examples 15 DEFINING AND USING SPRITES note
    0 码力 | 160 页 | 1.80 MB | 1 年前
    3
  • pdf文档 PlantUML 1.2019.6 言語リファレンスガイド

    6) 133 / 173 17 DEFINING AND USING SPRITES 17 Defining and using sprites A Sprite is a small graphic element that can be used in diagrams. In PlantUML, sprites are monochrome and can have either 4 <$foo1{scale=3}> @enduml PlantUML 言語リファレンスガイド (1.2019.6) 134 / 173 17.1 Encoding Sprite 17 DEFINING AND USING SPRITES 17.1 Encoding Sprite To encode sprite, you can use the command line like: java -jar plantuml.jar Use of sprites (<$printer>, <$bug>...) class Example { Can have some bug : <$bug> Click on <$disk> to save } PlantUML 言語リファレンスガイド (1.2019.6) 135 / 173 17.3 Examples 17 DEFINING AND USING SPRITES note
    0 码力 | 174 页 | 1.99 MB | 1 年前
    3
  • pdf文档 PlantUML 1.2019.4 言語リファレンスガイド

    4) 133 / 167 17 DEFINING AND USING SPRITES 17 Defining and using sprites A Sprite is a small graphic element that can be used in diagrams. In PlantUML, sprites are monochrome and can have either 4 <$foo1{scale=3}> @enduml PlantUML 言語リファレンスガイド (1.2019.4) 134 / 167 17.1 Encoding Sprite 17 DEFINING AND USING SPRITES 17.1 Encoding Sprite To encode sprite, you can use the command line like: java -jar plantuml.jar Use of sprites (<$printer>, <$bug>...) class Example { Can have some bug : <$bug> Click on <$disk> to save } PlantUML 言語リファレンスガイド (1.2019.4) 135 / 167 17.3 Examples 17 DEFINING AND USING SPRITES note
    0 码力 | 168 页 | 1.90 MB | 1 年前
    3
  • pdf文档 PlantUML を使った UML の描き方 - PlantUML 言語リファレンスガイド(Version 1.2019.1)

    1) 116 / 147 15 DEFINING AND USING SPRITES 15 Defining and using sprites A Sprite is a small graphic element that can be used in diagrams. In PlantUML, sprites are monochrome and can have either 4 automatically). PlantUML 言語リファレンスガイド (1.2019.1) 117 / 147 15.2 Importing Sprite 15 DEFINING AND USING SPRITES After -encodesprite, you have to specify a format: 4, 8, 16, 4z, 8z or 16z. The number indicates 7456AAAAA99AAB1 8566AFC228AABB1 8567AC8118BBBB1 867BD4433BBBBB1 39AAAAABBBBBBC1 } title Use of sprites (<$printer>, <$bug>...) class Example { Can have some bug : <$bug> Click on <$disk> to save } note
    0 码力 | 148 页 | 1.92 MB | 1 年前
    3
  • pdf文档 PlantUML 1.2019.9 言語リファレンスガイド

    9) 134 / 174 17 DEFINING AND USING SPRITES 17 Defining and using sprites A Sprite is a small graphic element that can be used in diagrams. In PlantUML, sprites are monochrome and can have either 4 <$foo1{scale=3}> @enduml PlantUML 言語リファレンスガイド (1.2019.9) 135 / 174 17.1 Encoding Sprite 17 DEFINING AND USING SPRITES 17.1 Encoding Sprite To encode sprite, you can use the command line like: java -jar plantuml.jar Use of sprites (<$printer>, <$bug>...) class Example { Can have some bug : <$bug> Click on <$disk> to save } PlantUML 言語リファレンスガイド (1.2019.9) 136 / 174 17.3 Examples 17 DEFINING AND USING SPRITES note
    0 码力 | 175 页 | 2.02 MB | 1 年前
    3
  • pdf文档 PlantUML を使った UML の描き方 - PlantUML 言語リファレンスガイド(Version 1.2021.1)

    1) 329 / 392 22 DEFINING AND USING SPRITES 22 Defining and using sprites A Sprite is a small graphic element that can be used in diagrams. In PlantUML, sprites are monochrome and can have either 4 言語リファレンスガイド (1.2021.1) 330 / 392 22.1 Changing colors 22 DEFINING AND USING SPRITES 22.1 Changing colors Although sprites are monochrome, it’s possible to change their color. @startuml sprite $foo1 the page; @enduml PlantUML 言語リファレンスガイド (1.2021.1) 331 / 392 22.5 StdLib 22 DEFINING AND USING SPRITES @startuml sprite $bug [15x15/16z] PKzR2i0m2BFMi15p__FEjQEqB1z27aeqCqixa8S4OT7C53cKpsHpaYPDJY_12
    0 码力 | 393 页 | 4.27 MB | 1 年前
    3
  • pdf文档 PlantUML を使った UML の描き方 - PlantUML 言語リファレンスガイド(Version 1.2021.2)

    2) 335 / 398 23 DEFINING AND USING SPRITES 23 Defining and using sprites A Sprite is a small graphic element that can be used in diagrams. In PlantUML, sprites are monochrome and can have either 4 言語リファレンスガイド (1.2021.2) 336 / 398 23.1 Changing colors 23 DEFINING AND USING SPRITES 23.1 Changing colors Although sprites are monochrome, it’s possible to change their color. @startuml sprite $foo1 the page; @enduml PlantUML 言語リファレンスガイド (1.2021.2) 337 / 398 23.5 StdLib 23 DEFINING AND USING SPRITES @startuml sprite $bug [15x15/16z] PKzR2i0m2BFMi15p__FEjQEqB1z27aeqCqixa8S4OT7C53cKpsHpaYPDJY_12
    0 码力 | 399 页 | 4.33 MB | 1 年前
    3
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