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  • pdf文档 PlantUML 을사용해서 UML 그리기 - PlantUML 언어참조가이드(Version 1.2019.2)

    |_ Last line end title [*] --> State1 @enduml 14.9 Special characters It's possible to use any unicode characters with &# syntax or @startuml usecase foo as "this is ∞ long" usecase bar Testing <$foo1{scale=3}> @enduml PlantUML 언어참조가이드 (1.2019.2) 125 / 157 15.1 Encoding Sprite 15 DEFINING AND USING SPRITES 15.1 Encoding Sprite To encode sprite, you can use the command line like: java PLANTUML_HOME /home/foo !include PLANTUML_HOME/test1.txt PlantUML 언어참조가이드 (1.2019.2) 141 / 157 18 UNICODE 18 Unicode The PlantUML language use letters to define actor, usecase and soon. But letters are not
    0 码力 | 158 页 | 1.76 MB | 1 年前
    3
  • pdf文档 PlantUML 을사용해서 UML 그리기 - PlantUML 언어참조가이드(Version 1.2019.3)

    |_ Last line end title [*] --> State1 @enduml 14.9 Special characters It's possible to use any unicode characters with &# syntax or @startuml usecase foo as "this is ∞ long" usecase bar Testing <$foo1{scale=3}> @enduml PlantUML 언어참조가이드 (1.2019.3) 125 / 157 15.1 Encoding Sprite 15 DEFINING AND USING SPRITES 15.1 Encoding Sprite To encode sprite, you can use the command line like: java PLANTUML_HOME /home/foo !include PLANTUML_HOME/test1.txt PlantUML 언어참조가이드 (1.2019.3) 141 / 157 18 UNICODE 18 Unicode The PlantUML language use letters to define actor, usecase and soon. But letters are not
    0 码力 | 158 页 | 1.76 MB | 1 年前
    3
  • pdf文档 PlantUML 1.2019.4 언어참조가이드

    interface. You can use either @startsalt keyword, or @startuml followed by a line with salt keyword. 15.1 Basic widgets A window must start and end with brackets. You can then define: • Button using [ and |_ Last line end title [*] --> State1 @enduml 16.9 Special characters It's possible to use any unicode characters with &# syntax or @startuml usecase foo as "this is ∞ long" usecase bar PLANTUML_HOME /home/foo !include PLANTUML_HOME/test1.txt PlantUML 언어참조가이드 (1.2019.4) 148 / 165 20 UNICODE 20 Unicode The PlantUML language use letters to define actor, usecase and soon. But letters are not
    0 码力 | 166 页 | 1.86 MB | 1 年前
    3
  • pdf文档 PlantUML 1.2019.1 언어참조가이드

    |_ Last line end title [*] --> State1 @enduml 14.9 Special characters It's possible to use any unicode characters with &# syntax or @startuml usecase foo as "this is ∞ long" usecase bar F0123456789ABCF F0123456789ABCF FFFFFFFFFFFFFFF } Alice -> Bob : Testing <$foo1{scale=3}> @enduml 15.1 Encoding Sprite To encode sprite, you can use the command line like: java -jar plantuml.jar -encodesprite PLANTUML_HOME /home/foo !include PLANTUML_HOME/test1.txt PlantUML 언어참조가이드 (1.2019.1) 129 / 145 18 UNICODE 18 Unicode The PlantUML language use letters to define actor, usecase and soon. But letters are not
    0 码力 | 146 页 | 1.89 MB | 1 年前
    3
  • pdf文档 PlantUML 을사용해서 UML 그리기 - PlantUML 언어참조가이드(Version 1.2019.9)

    Salt (wireframe) Salt 그래픽인터페이스디자인을위한서브프로젝트이다. @startsalt 키워드를사용하거나, @startuml 아래에 salt 키워드를사용할수있다. 15.1 기본위젯 윈도우는반드시브라킷 ({, }) 으로감싸야한다. 그리고아래의형식으로사용한다.: • 버튼 (Button) 은 [ 와 ]. • 라디오버튼 (Radio button) |_ Last line end title [*] --> State1 @enduml 16.9 Special characters It's possible to use any unicode characters with &# syntax or @startuml usecase foo as "this is ∞ long" usecase bar %call_user_func("bold", "Hello") there @enduml PlantUML 언어참조가이드 (1.2019.9) 154 / 171 20 UNICODE 20 Unicode The PlantUML language use letters to define actor, usecase and soon. But letters are not
    0 码力 | 172 页 | 1.97 MB | 1 年前
    3
  • pdf文档 PlantUML 1.2019.6 언어참조가이드

    Salt (wireframe) Salt 그래픽인터페이스디자인을위한서브프로젝트이다. @startsalt 키워드를사용하거나, @startuml 아래에 salt 키워드를사용할수있다. 15.1 기본위젯 윈도우는반드시브라킷 ({, }) 으로감싸야한다. 그리고아래의형식으로사용한다.: • 버튼 (Button) 은 [ 와 ]. • 라디오버튼 (Radio button) |_ Last line end title [*] --> State1 @enduml 16.9 Special characters It's possible to use any unicode characters with &# syntax or @startuml usecase foo as "this is ∞ long" usecase bar %call_user_func("bold", "Hello") there @enduml PlantUML 언어참조가이드 (1.2019.6) 154 / 171 20 UNICODE 20 Unicode The PlantUML language use letters to define actor, usecase and soon. But letters are not
    0 码力 | 172 页 | 1.95 MB | 1 年前
    3
  • pdf文档 PlantUML 을사용해서 UML 그리기 - PlantUML 언어참조가이드(Version 1.2020.23)

    1], "DecimalNumber ExponentPart": [1E5] } @endjson 13.6 JSON strings 13.6.1 JSON Unicode On JSON you can use Unicode directly or by using escaped form like . @startjson { "code": "value" as PlantUML.jar. PlantUML 언어참조가이드 (1.2020.23) 192 / 306 15 COMMON COMMANDS 15 Common commands 15.1 Comments Everything that starts with simple quote ' is a comment. You can also put comments on several Special characters 17 CREOLE [Ref. QA-11365] 17.10 Special characters It's possible to use any unicode characters with &# syntax or @startuml usecase foo as "this is ∞ long" usecase bar
    0 码力 | 307 页 | 3.16 MB | 1 年前
    3
  • pdf文档 PlantUML 1.2020.22 언어참조가이드

    1], "DecimalNumber ExponentPart": [1E5] } @endjson 13.6 JSON strings 13.6.1 JSON Unicode On JSON you can use Unicode directly or by using escaped form like . @startjson { "code": "value" as PlantUML.jar. PlantUML 언어참조가이드 (1.2020.22) 180 / 294 15 COMMON COMMANDS 15 Common commands 15.1 Comments Everything that starts with simple quote ' is a comment. You can also put comments on several Special characters 17 CREOLE [Ref. QA-11365] 17.10 Special characters It's possible to use any unicode characters with &# syntax or @startuml usecase foo as "this is ∞ long" usecase bar
    0 码力 | 295 页 | 3.08 MB | 1 年前
    3
  • pdf文档 PlantUML 1.2021.3 언어참조가이드

    202 / 407 11.6 JSON strings 11 DISPLAY JSON DATA 11.6 JSON strings 11.6.1 JSON Unicode On JSON you can use Unicode directly or by using escaped form like . @startjson { "code": "value" 언어참조가이드 (1.2021.2) 207 / 407 12.2 Specific key (with symbols or unicode) 12 DISPLAY YAML DATA 12.2 Specific key (with symbols or unicode) @startyaml @fruit: Apple $size: Large &color: Red ￿: Heart ‰: on this future syntax. Your feedbacks, ideas and suggestions help us to find the right solution. 15.1 Archimate keyword You can use the archimate keyword to define an element. Stereotype can optionally
    0 码力 | 408 页 | 4.32 MB | 1 年前
    3
  • pdf文档 PlantUML 1.2021.1 언어참조가이드

    190 / 385 11.6 JSON strings 11 DISPLAY JSON DATA 11.6 JSON strings 11.6.1 JSON Unicode On JSON you can use Unicode directly or by using escaped form like . @startjson { "code": "value" The Gantt is described in natural language, using very simple sentences (subject-verb-complement). 15.1 Declaring tasks Tasks defined using square bracket. 15.1.1 Duration Their durations are defined This is ~~wave-underlined~~ PlantUML 언어참조가이드 (1.2021.1) 306 / 385 21.8 Table 21 CREOLE --test Unicode and icons-- This is long This is a <&code> icon end note note right This is **bold**
    0 码力 | 386 页 | 4.12 MB | 1 年前
    3
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