Argo CD 搭配 Kustomize 實作 GitOps 部署 周育緯
Backend 開發與 維護經驗 •資展國際、工研院: Kubernetes, DevOps 講師 2 GitOps •雲原生 Continuous Deployment •所有部署都使用聲明式(declarative)腳本 •所有部署環境yaml皆存放至Git repository 3 GitOps •所有對環境的調整,皆應由調整Git repostiroy來進行觸發 •需確保環境與Git上的腳本為一致 overlay/development | kubectl apply -f - 20 部署出dev deployment and service env 21 Argo CD 22 •A declarative, GitOps continuous delivery tool for Kubernetes 用ArgoCD 搭配kustomize來部署環境ㄌ 23 歡迎大家參考 III DevOps0 码力 | 24 页 | 696.06 KB | 1 年前3可觀測性 (Observability) 在 Kubernetes Day2 Operation的考量與實踐
利用率並最終降低總體成本的工具。 Click to edit Master title style 13 GitOps 痛苦x甜密 • 有能力記錄叢集環境上的一切變化 • 使用宣告式(Declarative)的文件格式 來描述或是設定環境上要用到的所有 資源 • 所有的環境變化都可支援審核機制, 要通過審核才會往下運作 • 權限控管,控制誰有能力去對環境資 源進行更改 • 有辦法針對期望的狀態與運行的狀態 的好朋友 – xxxOperator • Operator 的目標是將 operation 知識 放入軟件中 • Operator 運行在 Kubernetes 集群內 並根據宣告式 (Declarative) 的 CRD 文件來自動化常見的 Day 1和 Day2 的活動。 15 Click to edit Master title style 16 Kube-Prometheus-stack0 码力 | 30 页 | 3.01 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
3D modeling and animation tools within the reach of the general computing public. NaN's business model involved providing commercial products and services around Blender. In 1999 NaN attended its first background lets you define the third color component. It can also be controlled with the Wheel. Color Model Selects the Color Space for the number fields below. RGB, HSV/HSL, Hex Note In Blender, the RGB Texture Paint Mode A mesh-only mode, that allows you to paint your mesh's texture directly on the model, in the 3D Viewport. Particle Edit Mode A mesh-only mode, dedicated to particle systems, useful with0 码力 | 3966 页 | 203.00 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
3D modeling and animation tools within the reach of the general computing public. NaN's business model involved providing commercial products and services around Blender. In 1999 NaN attended its first background lets you define the third color component. It can also be controlled with the Wheel. Color Model Selects the Color Space for the number fields below. RGB, HSV/HSL, Hex Note In Blender, the RGB Texture Paint Mode A mesh-only mode, that allows you to paint your mesh's texture directly on the model, in the 3D Viewport. Particle Edit Mode A mesh-only mode, dedicated to particle systems, useful with0 码力 | 3868 页 | 198.83 MB | 1 年前3Blender v3.4 参考手册(繁体中文版)
3D modeling and animation tools within the reach of the general computing public. NaN's business model involved providing commercial products and services around Blender. In 1999 NaN attended its first you define the third color component. It can also be controlled with the Wheel. Color Model Selects the Color Model for the number fields below. RGB, HSV/HSL, Hex Note In Blender, the RGB and HSV/HSL Counter-Clockwise: Near: Far: Resets the color ramp to its default state. Color Mode Selection of the Color Model used for interpolation. Blends color by mixing each color channel and combining. Blends colors by0 码力 | 4469 页 | 258.38 MB | 1 年前3Blender v3.3 参考手册(繁体中文版)
3D modeling and animation tools within the reach of the general computing public. NaN's business model involved providing commercial products and services around Blender. In 1999 NaN attended its first you define the third color component. It can also be controlled with the Wheel. Color Model Selects the Color Model for the number fields below. RGB, HSV/HSL, Hex Note In Blender, the RGB and HSV/HSL Counter-Clockwise: Near: Far: Resets the color ramp to its default state. Color Mode Selection of the Color Model used for interpolation. Blends color by mixing each color channel and combining. Blends colors by0 码力 | 4464 页 | 259.55 MB | 1 年前3Blender v3.2 参考手册(繁体中文版)
3D modeling and animation tools within the reach of the general computing public. NaN's business model involved providing commercial products and services around Blender. In 1999 NaN attended its first you define the third color component. It can also be controlled with the Wheel. Color Model Selects the Color Model for the number fields below. RGB, HSV/HSL, Hex Note In Blender, the RGB and HSV/HSL Reset Color Ramp Resets the color ramp to its default state. Color Mode Selection of the Color Model used for interpolation. Blends color by mixing each color channel and combining. Blends colors by0 码力 | 4355 页 | 255.63 MB | 1 年前3Blender v3.0 参考手册(繁体中文版)
3D modeling and animation tools within the reach of the general computing public. NaN's business model involved providing commercial products and services around Blender. In 1999 NaN attended its first background lets you define the third color component. It can also be controlled with the Wheel. Color Model Selects the Color Space for the number fields below. RGB, HSV/HSL, Hex Note In Blender, the RGB Texture Paint Mode A mesh-only mode, that allows you to paint your mesh's texture directly on the model, in the 3D Viewport. Particle Edit Mode A mesh-only mode, dedicated to particle systems, useful with0 码力 | 4215 页 | 227.19 MB | 1 年前3Blender v4.0 参考手册(繁体中文版)
3D modeling and animation tools within the reach of the general computing public. NaN's business model involved providing commercial products and services around Blender. In 1999 NaN attended its first you define the third color component. It can also be controlled with the Wheel. Color Model Selects the Color Model for the number fields below. RGB, HSV/HSL, Hex Note In Blender, the RGB and HSV/HSL Reset Color Ramp Resets the color ramp to its default state. Color Mode Selection of the Color Model used for interpolation. RGB: Blends color by mixing each color channel and combining. HSV/HSL:0 码力 | 5220 页 | 303.08 MB | 1 年前3Blender v3.1 参考手册(繁体中文版)
3D modeling and animation tools within the reach of the general computing public. NaN's business model involved providing commercial products and services around Blender. In 1999 NaN attended its first background lets you define the third color component. It can also be controlled with the Wheel. Color Model Selects the Color Space for the number fields below. RGB, HSV/HSL, Hex Note In Blender, the RGB Texture Paint Mode A mesh-only mode, that allows you to paint your mesh's texture directly on the model, in the 3D Viewport. Particle Edit Mode A mesh-only mode, dedicated to particle systems, useful with0 码力 | 4393 页 | 256.31 MB | 1 年前3
共 26 条
- 1
- 2
- 3