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  • pdf文档 從微軟角度看Kubernetes

    從微軟角度看 Kubernetes 對公有雲所帶來的改變與挑戰 Tom Lee 雲端解決方案架構師 合作夥伴暨商務事業群 台灣微軟 Policy Routing Telemetry 智慧端點卻連接著笨管線 Smart endpoints, dumb pipes 過去 25 年都是如此運作 服務數量越來越多,端點越來越多,該如何管理 ? 服務網格 Service Mesh 更聰明的管線 Kubernetes CNCF 沙箱計畫 Service Mesh Interface (SMI) for Kubernetes Kubernetes 標準介面期望統一定義 Traffic Routing, Traffic Telemetry 與 Traffic Policy 應用程式 工具 生態系統 標準化 讓 Kubernetes 上服務網格能有 一致的標準 化繁為簡 定義服務網格各家方案之共通
    0 码力 | 13 页 | 1.49 MB | 1 年前
    3
  • pdf文档 Blender v3.1 参考手册(繁体中文版)

    Geometry Normal instead. This is useful for implementing node group inputs that default to normal via routing through a no-op Bump before doing math. Combine multiple copies of the same node with the same inputs no-op that outputs its Normal input as is, or defaults to the geometry normal if not connected. Routing a node group input via a no-op Bump node before doing math effectively makes it default to normal
    0 码力 | 4393 页 | 256.31 MB | 1 年前
    3
  • pdf文档 Blender v3.4 参考手册(繁体中文版)

    Geometry Normal instead. This is useful for implementing node group inputs that default to normal via routing through a no-op Bump before doing math. Replace Attribute nodes of the View Layer type with the no-op that outputs its Normal input as is, or defaults to the geometry normal if not connected. Routing a node group input via a no-op Bump node before doing math effectively makes it default to normal
    0 码力 | 4469 页 | 258.38 MB | 1 年前
    3
  • pdf文档 Blender v3.3 参考手册(繁体中文版)

    Geometry Normal instead. This is useful for implementing node group inputs that default to normal via routing through a no-op Bump before doing math. Combine multiple copies of the same node with the same inputs no-op that outputs its Normal input as is, or defaults to the geometry normal if not connected. Routing a node group input via a no-op Bump node before doing math effectively makes it default to normal
    0 码力 | 4464 页 | 259.55 MB | 1 年前
    3
  • pdf文档 Blender v3.2 参考手册(繁体中文版)

    Geometry Normal instead. This is useful for implementing node group inputs that default to normal via routing through a no-op Bump before doing math. Combine multiple copies of the same node with the same inputs no-op that outputs its Normal input as is, or defaults to the geometry normal if not connected. Routing a node group input via a no-op Bump node before doing math effectively makes it default to normal
    0 码力 | 4355 页 | 255.63 MB | 1 年前
    3
  • pdf文档 Blender v4.0 参考手册(繁体中文版)

    Geometry Normal instead. This is useful for implementing node group inputs that default to normal via routing through a no-op Bump before doing math. Replace Attribute nodes of the View Layer type with the no-op that outputs its Normal input as is, or defaults to the geometry normal if not connected. Routing a node group input via a no-op Bump node before doing math effectively makes it default to normal
    0 码力 | 5220 页 | 303.08 MB | 1 年前
    3
  • pdf文档 Blender v3.6 参考手册(繁体中文版)

    Geometry Normal instead. This is useful for implementing node group inputs that default to normal via routing through a no-op Bump before doing math. Replace Attribute nodes of the View Layer type with the no-op that outputs its Normal input as is, or defaults to the geometry normal if not connected. Routing a node group input via a no-op Bump node before doing math effectively makes it default to normal
    0 码力 | 4744 页 | 297.98 MB | 1 年前
    3
  • pdf文档 Blender v3.5 参考手册(繁体中文版)

    Geometry Normal instead. This is useful for implementing node group inputs that default to normal via routing through a no-op Bump before doing math. Replace Attribute nodes of the View Layer type with the no-op that outputs its Normal input as is, or defaults to the geometry normal if not connected. Routing a node group input via a no-op Bump node before doing math effectively makes it default to normal
    0 码力 | 4704 页 | 295.98 MB | 1 年前
    3
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