Blender v3.6 参考手册(繁体中文版)
platforms (and customizable with Python scripts). It has a high-quality 3D architecture, enabling fast and efficient creation workflow. It boasts active community support. See blender.org/community for support such as Hi-DPI, 3D-mouse, tablet input, ... etc. have been left out of this list. *1 In X11 fast cursor motion may exit the window bounds while the cursor is grabbed (transforming for e.g.). *2 Wayland down the node tree. Conversion Some socket types can be converted to others either implicitly or explicitly. Implicit conversion happens automatically without the need of a conversion node. For example0 码力 | 4744 页 | 297.98 MB | 1 年前3Blender v3.4 参考手册(繁体中文版)
platforms (and customizable with Python scripts). It has a high-quality 3D architecture, enabling fast and efficient creation workflow. It boasts active community support. See blender.org/community for support such as Hi-DPI, 3D-mouse, tablet input, ... etc. have been left out of this list. *1 In X11 fast cursor motion may exit the window bounds while the cursor is grabbed (transforming for e.g.). *2 Wayland down the node tree. Conversion Some socket types can be converted to others either implicitly or explicitly. Implicit conversion happens automatically without the need of a conversion node. For example0 码力 | 4469 页 | 258.38 MB | 1 年前3Blender v3.5 参考手册(繁体中文版)
platforms (and customizable with Python scripts). It has a high-quality 3D architecture, enabling fast and efficient creation workflow. It boasts active community support. See blender.org/community for support such as Hi-DPI, 3D-mouse, tablet input, ... etc. have been left out of this list. *1 In X11 fast cursor motion may exit the window bounds while the cursor is grabbed (transforming for e.g.). *2 Wayland down the node tree. Conversion Some socket types can be converted to others either implicitly or explicitly. Implicit conversion happens automatically without the need of a conversion node. For example0 码力 | 4704 页 | 295.98 MB | 1 年前3Blender v4.0 参考手册(繁体中文版)
platforms (and customizable with Python scripts). It has a high-quality 3D architecture, enabling fast and efficient creation workflow. It boasts active community support. See blender.org/community for support such as Hi-DPI, 3D-mouse, tablet input, ... etc. have been left out of this list. *1 In X11 fast cursor motion may exit the window bounds while the cursor is grabbed (transforming for e.g.). *2 Wayland down the node tree. Conversion Some socket types can be converted to others either implicitly or explicitly. Implicit conversion happens automatically without the need of a conversion node. For example0 码力 | 5220 页 | 303.08 MB | 1 年前3Blender v3.1 参考手册(繁体中文版)
platforms (and customizable with Python scripts). It has a high-quality 3D architecture, enabling fast and efficient creation workflow. It boasts active community support, see blender.org/community for node tree. Conversion Some socket types can be converted to other socket types either implicitly or explicitly. Implicit conversion can happen automatically without the need of a conversion node. For both be placed into one another. Once a socket conversion is made data may be lost and cannot be retrieved later down the node tree. Implicit socket conversion can sometimes change the data units as well0 码力 | 4393 页 | 256.31 MB | 1 年前3Blender v3.3 参考手册(繁体中文版)
platforms (and customizable with Python scripts). It has a high-quality 3D architecture, enabling fast and efficient creation workflow. It boasts active community support. See blender.org/community for down the node tree. Conversion Some socket types can be converted to others either implicitly or explicitly. Implicit conversion happens automatically without the need of a conversion node. For example can be linked to each other. Once a socket conversion is made, data may be lost and cannot be retrieved later down the node tree. Implicit socket conversion can sometimes change the data units as well0 码力 | 4464 页 | 259.55 MB | 1 年前3Blender v3.2 参考手册(繁体中文版)
platforms (and customizable with Python scripts). It has a high-quality 3D architecture, enabling fast and efficient creation workflow. It boasts active community support. See blender.org/community for node tree. Conversion Some socket types can be converted to other socket types either implicitly or explicitly. Implicit conversion can happen automatically without the need of a conversion node. For both be placed into one another. Once a socket conversion is made data may be lost and cannot be retrieved later down the node tree. Implicit socket conversion can sometimes change the data units as well0 码力 | 4355 页 | 255.63 MB | 1 年前3Blender v3.0 参考手册(繁体中文版)
platforms (and customizable with Python scripts). It has a high-quality 3D architecture, enabling fast and efficient creation workflow. It boasts active community support, see blender.org/community for node tree. Conversion Some socket types can be converted to other socket types either implicitly or explicitly. Implicit conversion can happen automatically without the need of a conversion node. For both be placed into one another. Once a socket conversion is made data may be lost and cannot be retrieved later down the node tree. Implicit socket conversion can sometimes change the data units as well0 码力 | 4215 页 | 227.19 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
platforms (and customizable with Python scripts). It has a high-quality 3D architecture, enabling fast and efficient creation workflow. It boasts active community support, see blender.org/community for node tree. Conversion Some socket types can be converted to other socket types either implicitly or explicitly. Implicit conversion can happen automatically without the need of a conversion node. For both be placed into one another. Once a socket conversion is made data may be lost and cannot be retrieved later down the node tree. Implicit socket conversion can sometimes change the data units as well0 码力 | 3966 页 | 203.00 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
platforms (and customizable with Python scripts). It has a high-quality 3D architecture, enabling fast and efficient creation workflow. It boasts active community support, see blender.org/community for node tree. Conversion Some socket types can be converted to other socket types either implicitly or explicitly. Implicit conversion can happen automatically without the need of a conversion node. For both be placed into one another. Once a socket conversion is made data may be lost and cannot be retrieved later down the node tree. Implicit socket conversion can sometimes change the data units as well0 码力 | 3868 页 | 198.83 MB | 1 年前3
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