Blender v2.92 参考手册(繁体中文版)
goes Open Source, 1st Blender Conference. 2.25 -- October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder's playground. 2.26 -- February 2003: in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series released four pre-version Free software allows incredible freedom to the end user. Since the source code is universally available, there are also many more chances for bugs to be caught and fixed. When a program is licensed under0 码力 | 3966 页 | 203.00 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
goes Open Source, 1st Blender Conference. 2.25 -- October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder's playground. 2.26 -- February 2003: in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series released four pre-version Free software allows incredible freedom to the end user. Since the source code is universally available, there are also many more chances for bugs to be caught and fixed. When a program is licensed under0 码力 | 3868 页 | 198.83 MB | 1 年前3Blender v4.0 参考手册(繁体中文版)
goes Open Source, 1st Blender Conference. 2.25 -- October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder's playground. 2.26 -- February 2003: in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series released four pre-version Free software allows incredible freedom to the end user. Since the source code is universally available, there are also many more chances for bugs to be caught and fixed. When a program is licensed under0 码力 | 5220 页 | 303.08 MB | 1 年前3Blender v3.0 参考手册(繁体中文版)
goes Open Source, 1st Blender Conference. 2.25 -- October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder's playground. 2.26 -- February 2003: in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series released four pre-version Free software allows incredible freedom to the end user. Since the source code is universally available, there are also many more chances for bugs to be caught and fixed. When a program is licensed under0 码力 | 4215 页 | 227.19 MB | 1 年前3Blender v3.3 参考手册(繁体中文版)
goes Open Source, 1st Blender Conference. 2.25 -- October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder's playground. 2.26 -- February 2003: in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series released four pre-version Free software allows incredible freedom to the end user. Since the source code is universally available, there are also many more chances for bugs to be caught and fixed. When a program is licensed under0 码力 | 4464 页 | 259.55 MB | 1 年前3Blender v3.2 参考手册(繁体中文版)
goes Open Source, 1st Blender Conference. 2.25 -- October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder's playground. 2.26 -- February 2003: in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series released four pre-version Free software allows incredible freedom to the end user. Since the source code is universally available, there are also many more chances for bugs to be caught and fixed. When a program is licensed under0 码力 | 4355 页 | 255.63 MB | 1 年前3Blender v3.1 参考手册(繁体中文版)
goes Open Source, 1st Blender Conference. 2.25 -- October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder's playground. 2.26 -- February 2003: in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series released four pre-version Free software allows incredible freedom to the end user. Since the source code is universally available, there are also many more chances for bugs to be caught and fixed. When a program is licensed under0 码力 | 4393 页 | 256.31 MB | 1 年前3Blender v3.6 参考手册(繁体中文版)
goes Open Source, 1st Blender Conference. 2.25 -- October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder's playground. 2.26 -- February 2003: in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series released four pre-version Free software allows incredible freedom to the end user. Since the source code is universally available, there are also many more chances for bugs to be caught and fixed. When a program is licensed under0 码力 | 4744 页 | 297.98 MB | 1 年前3Blender v3.5 参考手册(繁体中文版)
goes Open Source, 1st Blender Conference. 2.25 -- October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder's playground. 2.26 -- February 2003: in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series released four pre-version Free software allows incredible freedom to the end user. Since the source code is universally available, there are also many more chances for bugs to be caught and fixed. When a program is licensed under0 码力 | 4704 页 | 295.98 MB | 1 年前3Blender v3.4 参考手册(繁体中文版)
goes Open Source, 1st Blender Conference. 2.25 -- October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder's playground. 2.26 -- February 2003: in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series released four pre-version Free software allows incredible freedom to the end user. Since the source code is universally available, there are also many more chances for bugs to be caught and fixed. When a program is licensed under0 码力 | 4469 页 | 258.38 MB | 1 年前3
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