From DevOps to GitOps with GitLab 公開版
Provision Code Deploy Artifacts Production ⼀條龍 ⼯程師 Configuration Provision Code Deploy CI / CD Production ⼀條龍 ⼯程團隊 Configuration Automation Code Deploy CI / CD Production ⼀條龍 ⼯程團隊 Configuration Feature branch 測試驗收 Feature branch Master branch Prod Pipeline 新 Issue Merge Merge Monitor Production branch Feedback Code Review CI/CD Pipeline Commit 檢查 .gitlab-ci.yml GitLab Server 產⽣ CI/CD Multi environment 5. CI/CD 6. Use Repository 7. Agile & Iteration DevOps 1. IaC 讓⼀切都成為 Code 2. Automation 盡可能⾃動化 如果不成,就紀錄它! 3. Code Review & Approve 審查、複閱、檢查、稽核 4. Multi environment 運⽤在所有的環境!0 码力 | 46 页 | 14.46 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
uses Blender? Blender has a wide variety of tools making it suitable for almost any sort of media production. People and studios around the world use it for hobby projects, commercials, and feature films better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 -- May 2007: The big news, in addition to two new modifiers and re-awakening with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient occlusion and viewport0 码力 | 3966 页 | 203.00 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
uses Blender? Blender has a wide variety of tools making it suitable for almost any sort of media production. People and studios around the world use it for hobby projects, commercials, and feature films better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 -- May 2007: The big news, in addition to two new modifiers and re-awakening with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient occlusion and viewport0 码力 | 3868 页 | 198.83 MB | 1 年前3Blender v3.4 参考手册(繁体中文版)
uses Blender? Blender has a wide variety of tools making it suitable for almost any sort of media production. Professionals, hobbyists, and studios around the world use it for creating animations, game assets better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 -- May 2007: The big news, in addition to two new modifiers and re-awakening with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient occlusion and viewport0 码力 | 4469 页 | 258.38 MB | 1 年前3Blender v3.0 参考手册(繁体中文版)
uses Blender? Blender has a wide variety of tools making it suitable for almost any sort of media production. People and studios around the world use it for hobby projects, commercials, and feature films better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 -- May 2007: The big news, in addition to two new modifiers and re-awakening with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient occlusion and viewport0 码力 | 4215 页 | 227.19 MB | 1 年前3Blender v3.2 参考手册(繁体中文版)
uses Blender? Blender has a wide variety of tools making it suitable for almost any sort of media production. People and studios around the world use it for hobby projects, commercials, and feature films better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 -- May 2007: The big news, in addition to two new modifiers and re-awakening with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient occlusion and viewport0 码力 | 4355 页 | 255.63 MB | 1 年前3Blender v3.1 参考手册(繁体中文版)
uses Blender? Blender has a wide variety of tools making it suitable for almost any sort of media production. People and studios around the world use it for hobby projects, commercials, and feature films better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 -- May 2007: The big news, in addition to two new modifiers and re-awakening with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient occlusion and viewport0 码力 | 4393 页 | 256.31 MB | 1 年前3Blender v3.3 参考手册(繁体中文版)
uses Blender? Blender has a wide variety of tools making it suitable for almost any sort of media production. People and studios around the world use it for hobby projects, commercials, and feature films better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 -- May 2007: The big news, in addition to two new modifiers and re-awakening with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient occlusion and viewport0 码力 | 4464 页 | 259.55 MB | 1 年前3Blender v4.0 参考手册(繁体中文版)
uses Blender? Blender has a wide variety of tools making it suitable for almost any sort of media production. Professionals, hobbyists, and studios around the world use it for creating animations, game assets better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post-production UV texturing. 2.44 -- May 2007: The big news, in addition to two new modifiers and re-awakening with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient occlusion and viewport0 码力 | 5220 页 | 303.08 MB | 1 年前3Blender v3.6 参考手册(繁体中文版)
uses Blender? Blender has a wide variety of tools making it suitable for almost any sort of media production. Professionals, hobbyists, and studios around the world use it for creating animations, game assets better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 -- May 2007: The big news, in addition to two new modifiers and re-awakening with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient occlusion and viewport0 码力 | 4744 页 | 297.98 MB | 1 年前3
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