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  • pdf文档 LSTM-Layer使用

    vec] ▪ h/c: [num_layer, b, h] ▪ out: [seq, b, h] nn.LSTM nn.LSTMCell ▪ __init__ LSTMCell.forward() ▪ ht, ct = lstmcell(xt, [ht_1, ct_1]) ▪ xt: [b, vec] ▪ ht/ct: [b, h] Single layer Two Layers 下一课时
    0 码力 | 11 页 | 643.79 KB | 1 年前
    3
  • pdf文档 RNN-Layer使用

    RNN Layer使用 主讲人:龙良曲 Folded model feature ??@??ℎ + ℎ?@?ℎℎ [0,0,0 … ] x: ??? ???, ????ℎ, ??????? ??? ????ℎ, ??????? ??? @[ℎ????? ???, ??????? ???]?+ ????ℎ, ℎ????? ??? @ ℎ????? ???, ℎ????? ??? ? layers, b, h dim] ▪ out: [seq len, b, h dim] Single layer RNN feature ??@??ℎ 1 + ℎ? 1@?ℎℎ 1 [0,0,0 … ] ℎ? 1@??ℎ 2 + ℎ? 2@?ℎℎ 2 [0,0,0 … ] 2 layer RNN [T, b, h_dim], [layers, b, h_dim] nn.RNNCell
    0 码力 | 15 页 | 883.60 KB | 1 年前
    3
  • pdf文档 GNU Image Manipulation Program User Manual 2.4

    . . . . . . . . . . . . . 100 8.1.1 Layer Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 8.2 Layer Modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 321 14.5.6 Open as Layer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 321 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 353 14.8.11 Show Layer Boundary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 354
    0 码力 | 653 页 | 19.93 MB | 1 年前
    3
  • pdf文档 GNU Image Manipulation Program User Manual 2.10

    . . . . . . . . . . . . . . . . . 101 8.1.1 Layer Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 8.2 Layer Modes . . . . . . . . . . . . . . . . . . . . New Layers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118 8.4 Layer Groups . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 9.1.2 Managing Text Layer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 9.1.3 Text Toolbox .
    0 码力 | 1070 页 | 44.54 MB | 1 年前
    3
  • pdf文档 Blender v3.4 Manual

    release following Project Orange. 2.43 – February 2007: Multiresolution meshes, multi-layer UV textures, multi-layer images and multi- pass rendering and baking, sculpting, retopology, multiple additional panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient occlusion and viewport display of background images and render layers. New import window layouts. Scenes & Layers These data-block menus are used to select the current Scene and View Layer. Workspaces Workspaces are essentially predefined window layouts. Each Workspace consists of a set
    0 码力 | 4462 页 | 256.59 MB | 1 年前
    3
  • pdf文档 Blender v3.4 参考手册(繁体中文版)

    release following Project Orange. 2.43 -- February 2007: Multiresolution meshes, multi-layer UV textures, multi-layer images and multi- pass rendering and baking, sculpting, retopology, multiple additional panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient occlusion and viewport display of background images and render layers. New import window layouts. Scenes & Layers These data-block menus are used to select the current Scene and View Layer. Workspaces Workspaces are essentially predefined window layouts. Each Workspace consists of a set
    0 码力 | 4469 页 | 258.38 MB | 1 年前
    3
  • pdf文档 Blender v3.5 Manual

    release following Project Orange. 2.43 – February 2007: Multiresolution meshes, multi-layer UV textures, multi-layer images and multi- pass rendering and baking, sculpting, retopology, multiple additional panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient occlusion and viewport display of background images and render layers. New import window layouts. Scenes & Layers These data-block menus are used to select the current Scene and View Layer. Workspaces Workspaces are essentially predefined window layouts. Each Workspace consists of a set
    0 码力 | 4696 页 | 294.17 MB | 1 年前
    3
  • pdf文档 Blender v3.5 参考手册(繁体中文版)

    release following Project Orange. 2.43 -- February 2007: Multiresolution meshes, multi-layer UV textures, multi-layer images and multi- pass rendering and baking, sculpting, retopology, multiple additional panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient occlusion and viewport display of background images and render layers. New import window layouts. Scenes & Layers These data-block menus are used to select the current Scene and View Layer. Workspaces Workspaces are essentially predefined window layouts. Each Workspace consists of a set
    0 码力 | 4704 页 | 295.98 MB | 1 年前
    3
  • pdf文档 Blender v3.6 Manual

    release following Project Orange. 2.43 – February 2007: Multiresolution meshes, multi-layer UV textures, multi-layer images and multi- pass rendering and baking, sculpting, retopology, multiple additional panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient occlusion and viewport display of background images and render layers. New import window layouts. Scenes & Layers These data-block menus are used to select the current Scene and View Layer. Workspaces Workspaces are essentially predefined window layouts. Each Workspace consists of a set
    0 码力 | 4736 页 | 296.16 MB | 1 年前
    3
  • pdf文档 Blender v3.6 参考手册(繁体中文版)

    release following Project Orange. 2.43 -- February 2007: Multiresolution meshes, multi-layer UV textures, multi-layer images and multi- pass rendering and baking, sculpting, retopology, multiple additional panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient occlusion and viewport display of background images and render layers. New import window layouts. Scenes & Layers These data-block menus are used to select the current Scene and View Layer. Workspaces Workspaces are essentially predefined window layouts. Each Workspace consists of a set
    0 码力 | 4744 页 | 297.98 MB | 1 年前
    3
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