积分充值
 首页
前端开发
AngularDartElectronFlutterHTML/CSSJavaScriptReactSvelteTypeScriptVue.js构建工具
后端开发
.NetC#C++C语言DenoffmpegGoIdrisJavaJuliaKotlinLeanMakefilenimNode.jsPascalPHPPythonRISC-VRubyRustSwiftUML其它语言区块链开发测试微服务敏捷开发架构设计汇编语言
数据库
Apache DorisApache HBaseCassandraClickHouseFirebirdGreenplumMongoDBMySQLPieCloudDBPostgreSQLRedisSQLSQLiteTiDBVitess数据库中间件数据库工具数据库设计
系统运维
AndroidDevOpshttpdJenkinsLinuxPrometheusTraefikZabbix存储网络与安全
云计算&大数据
Apache APISIXApache FlinkApache KarafApache KyuubiApache OzonedaprDockerHadoopHarborIstioKubernetesOpenShiftPandasrancherRocketMQServerlessService MeshVirtualBoxVMWare云原生CNCF机器学习边缘计算
综合其他
BlenderGIMPKiCadKritaWeblate产品与服务人工智能亿图数据可视化版本控制笔试面试
文库资料
前端
AngularAnt DesignBabelBootstrapChart.jsCSS3EchartsElectronHighchartsHTML/CSSHTML5JavaScriptJerryScriptJestReactSassTypeScriptVue前端工具小程序
后端
.NETApacheC/C++C#CMakeCrystalDartDenoDjangoDubboErlangFastifyFlaskGinGoGoFrameGuzzleIrisJavaJuliaLispLLVMLuaMatplotlibMicronautnimNode.jsPerlPHPPythonQtRPCRubyRustR语言ScalaShellVlangwasmYewZephirZig算法
移动端
AndroidAPP工具FlutterFramework7HarmonyHippyIoniciOSkotlinNativeObject-CPWAReactSwiftuni-appWeex
数据库
ApacheArangoDBCassandraClickHouseCouchDBCrateDBDB2DocumentDBDorisDragonflyDBEdgeDBetcdFirebirdGaussDBGraphGreenPlumHStreamDBHugeGraphimmudbIndexedDBInfluxDBIoTDBKey-ValueKitDBLevelDBM3DBMatrixOneMilvusMongoDBMySQLNavicatNebulaNewSQLNoSQLOceanBaseOpenTSDBOracleOrientDBPostgreSQLPrestoDBQuestDBRedisRocksDBSequoiaDBServerSkytableSQLSQLiteTiDBTiKVTimescaleDBYugabyteDB关系型数据库数据库数据库ORM数据库中间件数据库工具时序数据库
云计算&大数据
ActiveMQAerakiAgentAlluxioAntreaApacheApache APISIXAPISIXBFEBitBookKeeperChaosChoerodonCiliumCloudStackConsulDaprDataEaseDC/OSDockerDrillDruidElasticJobElasticSearchEnvoyErdaFlinkFluentGrafanaHadoopHarborHelmHudiInLongKafkaKnativeKongKubeCubeKubeEdgeKubeflowKubeOperatorKubernetesKubeSphereKubeVelaKumaKylinLibcloudLinkerdLonghornMeiliSearchMeshNacosNATSOKDOpenOpenEBSOpenKruiseOpenPitrixOpenSearchOpenStackOpenTracingOzonePaddlePaddlePolicyPulsarPyTorchRainbondRancherRediSearchScikit-learnServerlessShardingSphereShenYuSparkStormSupersetXuperChainZadig云原生CNCF人工智能区块链数据挖掘机器学习深度学习算法工程边缘计算
UI&美工&设计
BlenderKritaSketchUI设计
网络&系统&运维
AnsibleApacheAWKCeleryCephCI/CDCurveDevOpsGoCDHAProxyIstioJenkinsJumpServerLinuxMacNginxOpenRestyPrometheusServertraefikTrafficUnixWindowsZabbixZipkin安全防护系统内核网络运维监控
综合其它
文章资讯
 上传文档  发布文章  登录账户
IT文库
  • 综合
  • 文档
  • 文章

无数据

分类

全部后端开发(227)Julia(81)C++(55)Python(50)Conan(45)Java(37)Spring(35)综合其他(30)Django(30)Blender(21)

语言

全部英语(267)中文(繁体)(20)中文(简体)(13)德语(1)日语(1)韩语(1)

格式

全部PDF文档 PDF(246)TXT文档 TXT(35)其他文档 其他(22)
 
本次搜索耗时 0.033 秒,为您找到相关结果约 303 个.
  • 全部
  • 后端开发
  • Julia
  • C++
  • Python
  • Conan
  • Java
  • Spring
  • 综合其他
  • Django
  • Blender
  • 全部
  • 英语
  • 中文(繁体)
  • 中文(简体)
  • 德语
  • 日语
  • 韩语
  • 全部
  • PDF文档 PDF
  • TXT文档 TXT
  • 其他文档 其他
  • 默认排序
  • 最新排序
  • 页数排序
  • 大小排序
  • 全部时间
  • 最近一天
  • 最近一周
  • 最近一个月
  • 最近三个月
  • 最近半年
  • 最近一年
  • pdf文档 Designing an ultra low-overhead multithreading runtime for Nim

    Designing an ultra low-overhead multithreading runtime for Nim Mamy Ratsimbazafy mamy@numforge.co Weave https://github.com/mratsim/weave Hello! I am Mamy Ratsimbazafy During the day blockchain/Ethereum refactoring of the internals 3 Agenda ◇ Understanding the design space ◇ Hardware and software multithreading: definitions and use-cases ◇ Parallel APIs ◇ Sources of overhead and runtime design ◇ Minimum threads -> N hardware threads The same distinctions can be done at a multithreaded language or multithreading runtime level. The problem 8 How to schedule M tasks on N hardware threads? Latency vs
    0 码力 | 37 页 | 556.64 KB | 1 年前
    3
  • pdf文档 Back to Basics: Lambda Expressions

    categories) ❏ Modern C++ Data Types (move semantics) ❏ CsString library (unicode) ❏ Multithreading in C++ ❏ Multithreading using libGuarded ❏ Signals and Slots ❏ Templates in the Real World ❏ What’s in ● CsString Library ○ standalone unicode aware string library ● CsLibGuarded ○ standalone multithreading library for shared data 46Applications ● KitchenSink ○ contains 30 demos and links with almost
    0 码力 | 48 页 | 175.89 KB | 5 月前
    3
  • pdf文档 Overload Resolution

    char8_t ❏ Multithreading in C++ ❏ Modern C++ Threads ❏ C++ Memory ModelPresentations - www.youtube.com/copperspice ❏ Why CopperSpice, Why DoxyPress ❏ Compile Time Counter ❏ Multithreading using CsLibGuarded ● CsString Library ○ standalone unicode aware string library ● CsLibGuarded ○ standalone multithreading library for shared data 52Libraries ● CsCrypto ○ C++ interface to the Botan and OpenSSL libraries
    0 码力 | 55 页 | 209.57 KB | 5 月前
    3
  • pdf文档 Making Games Start Fast: A Story About Concurrency

    2.7 starts in 54s ◉ Stellaris 2.8 beta starts in 21s ◉ Same amount of work ◉ Both rely on multithreading 112.7 (Old) Startup CPU Usage2.8 (New) Startup CPU UsageStartup Breakdown ◉ Enumerate asset tracks from zips ◉ Can we optimize unzip() further? ◉ PhysFS still has a lock per archive, so multithreading might be tricky 67Loading audio ◉ How many music tracks do we need to display loading screen
    0 码力 | 76 页 | 2.22 MB | 5 月前
    3
  • text文档 Spring Framework 1.2.7 Changelog

    AbstractMonitoringInterceptor * fixed DebugInterceptor to properly synchronize access to its count field in a multithreading environment Package org.springframework.beans * BeanWrapperImpl keeps registered editors in fixed ResponseTimeMonitorImpl to properly synchronize access to its instance variables in a multithreading environment Package org.springframework.web * used NestedServletException wherever a root cause ManagedList and ManagedMap resolution for prototypes in AbstractBeanFactory * fixed potential multithreading issue on nested prototype resolution in AbstractBeanFactory * dependent beans (with corresponding
    0 码力 | 87 页 | 248.22 KB | 1 年前
    3
  • text文档 Spring Framework 1.2.8 Changelog

    AbstractMonitoringInterceptor * fixed DebugInterceptor to properly synchronize access to its count field in a multithreading environment Package org.springframework.beans * BeanWrapperImpl keeps registered editors in fixed ResponseTimeMonitorImpl to properly synchronize access to its instance variables in a multithreading environment Package org.springframework.web * used NestedServletException wherever a root cause ManagedList and ManagedMap resolution for prototypes in AbstractBeanFactory * fixed potential multithreading issue on nested prototype resolution in AbstractBeanFactory * dependent beans (with corresponding
    0 码力 | 89 页 | 254.65 KB | 1 年前
    3
  • text文档 Spring Framework 1.2.x Changelog

    AbstractMonitoringInterceptor * fixed DebugInterceptor to properly synchronize access to its count field in a multithreading environment Package org.springframework.beans * BeanWrapperImpl keeps registered editors in fixed ResponseTimeMonitorImpl to properly synchronize access to its instance variables in a multithreading environment Package org.springframework.web * used NestedServletException wherever a root cause ManagedList and ManagedMap resolution for prototypes in AbstractBeanFactory * fixed potential multithreading issue on nested prototype resolution in AbstractBeanFactory * dependent beans (with corresponding
    0 码力 | 94 页 | 267.57 KB | 1 年前
    3
  • text文档 Spring Framework 2.0.0 Changelog

    getCount()" accessor * fixed DebugInterceptor to properly synchronize access to its count field in a multithreading environment Package org.springframework.beans * factored out extended PropertyAccessor and fixed ResponseTimeMonitorImpl to properly synchronize access to its instance variables in a multithreading environment Package org.springframework.validation * added further accessors to Errors interface:
    0 码力 | 33 页 | 91.32 KB | 1 年前
    3
  • text文档 Spring Framework 2.0.1 Changelog

    getCount()" accessor * fixed DebugInterceptor to properly synchronize access to its count field in a multithreading environment Package org.springframework.beans * factored out extended PropertyAccessor and fixed ResponseTimeMonitorImpl to properly synchronize access to its instance variables in a multithreading environment Package org.springframework.validation * added further accessors to Errors interface:
    0 码力 | 37 页 | 103.65 KB | 1 年前
    3
  • text文档 Spring Framework 2.0.2 Changelog

    getCount()" accessor * fixed DebugInterceptor to properly synchronize access to its count field in a multithreading environment Package org.springframework.beans * factored out extended PropertyAccessor and fixed ResponseTimeMonitorImpl to properly synchronize access to its instance variables in a multithreading environment Package org.springframework.validation * added further accessors to Errors interface:
    0 码力 | 41 页 | 115.44 KB | 1 年前
    3
共 303 条
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 31
前往
页
相关搜索词
DesigninganultralowoverheadmultithreadingruntimeforNimBacktoBasicsLambdaExpressionsOverloadResolutionMakingGamesStartFastStoryAboutConcurrencySpringFramework1.2Changelog2.0
IT文库
关于我们 文库协议 联系我们 意见反馈 免责声明
本站文档数据由用户上传或本站整理自互联网,不以营利为目的,供所有人免费下载和学习使用。如侵犯您的权益,请联系我们进行删除。
IT文库 ©1024 - 2025 | 站点地图
Powered By MOREDOC AI v3.3.0-beta.70
  • 关注我们的公众号【刻舟求荐】,给您不一样的精彩
    关注我们的公众号【刻舟求荐】,给您不一样的精彩