Jenkins System Information
6/1/2017 System Information [Jenkins] http://localhost:8080/systemInfo 1/5 New Item People Build History Project Relationship Check File Fingerprint Manage Jenkins My Views Credentials Credentials No builds in the queue. 1 Idle 2 Idle System Properties Name ↓ Value awt.toolkit sun.awt.windows.WToolkit executablewar C:\Users\MarkE\Downloads\jenkins.war file.encoding Cp1252 file.encoding Temp\ java.library.path C:\ProgramData\Oracle\Java\javapath;C:\WINDOWS\Sun\Java\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\Program Files\Docker\Docker\Resources \bin;C:\Python27\;C:\Python27\Scripts;C:\P0 码力 | 5 页 | 122.16 KB | 1 年前3A Simple Rollback System in C++
BeyondWe still need to wait for all the player inputs to process the confirm frame…What is a rollback system?Input predictionMispredictionDoing a rollbackRollback Implementation DetailsPhysics vs Graphics game update. This allows to sequence your game frame.A Fixed TickRollback Manager InputsRollbackGame System Architecture Game systems need a function to rollback (revert to a previous state). Typically everywhere Player Character as a gameplay, physics, graphics and audio object…ECS-like architecture System and array of Components (C-struct without functionality, except operators maybe) You want to have0 码力 | 58 页 | 6.61 MB | 5 月前3Combining Co-Routines and Functions into a Job System
Hlavacs – Combining Co-Routines and Functions into a Job System - CppCon 2021 1 / 39Helmut Hlavacs – Combining Co-Routines and Functions into a Job System - CppCon 2021 2 / 39 About Myself • Professor for Functions into a Job System - CppCon 2021 3 / 39 Creating Game Engines with C++ • Vienna Game Job System + • Graphics API Abstraction Layer + • Vienna Entity Component System + Vienna Type List Library 2.0 https://github.com/hlavacs 20Helmut Hlavacs – Combining Co-Routines and Functions into a Job System - CppCon 2021 4 / 39 The Game Loop auto prev = high_resolution_clock::now(); while( !finished()0 码力 | 39 页 | 1.23 MB | 5 月前3Building a Coroutine-Based Job System Without Standard Library
Zhang tankiistanki tankijong COROUTINE JOB SYSTEM WITHOUT STANDARD LIBRARY source code of the system: https://github.com/tankiJong/cpp-coroutine-job-system Hi Everyone, Tanki here. Thanks for coming resources: https://gist.github.com/MattPD/9b55db49537a90545a90447392ad3aeb Before we dive into the system, I want to take 10 mins to have a quick recap about C++ coroutine and share some gotcha moments pretty overwhelmed by all different terms, not to mention to put them up together to form a knowledge system. I hope the following information can be helpful and I attached some links in the slides, or pointers0 码力 | 120 页 | 2.20 MB | 5 月前3Behavior-driven Tests for Microservices-based Algo Trading System
from Columbia University. Title : Behavior-driven Tests for Microservices-based Algo Trading System Summary : Introduction : This poster will introduce a test framework we use at Bloomberg to to enable behavior-based tests in natural language style for a microservices-based algo trading system that our engineering team is responsible for. Relevance : For our electronic trading business Although microservice components can easily be unit tested, it is often non-trivial to automate the system-level tests with external dependencies. Controlling external dependencies are especially important0 码力 | 1 页 | 65.24 KB | 5 月前3MITRE Defense Agile Acquisition Guide - Mar 2014
Instruction 5000.02 (Dec 2013) heavily emphasizes tailoring program structures and acquisition processes to the program characteristics. Agile development can achieve these objectives through: Focusing traditional methods. Programs can adopt Agile practices within current policy by tailoring program processes and structure to deliver releases every 6–12 months. The DoD can apply Agile practices to the full and objectives to determine the right structure and methods to apply. Agile requires a set of processes, roles, and culture that will take time to employ. This guide is intended to show how the DoD could0 码力 | 74 页 | 3.57 MB | 5 月前3openEuler OS Technical Whitepaper Innovation Projects (June, 2023)
Software Package Repositories EPOL Image EUR/oepkgs/... Desktop/SDS/ DB/Big data/... kernel/glibc/ system/GCC/... Core/Base package repository Software package repository of the openEuler LTS and innovation community developers. Third-party package repository (open/closed source) Software repository and build system provided by the openEuler community or third-party systems. Software packages in this repository Projects Community-certified openEuler Distributions ( Sorted by certification time ) Partner System xFusion Digital Technologies Co., Ltd. FusionOS 22 UnionTech Software Technology Co., Ltd. UOS0 码力 | 116 页 | 3.16 MB | 1 年前3Apache HTTP Server Documentation Version 2.0
Apache now uses an autoconf and libtool system for configuring the build processes (p. 10) . Using this system is similar to, but not the same as, using the APACI system in Apache 1.3. • In addition to the not all configurations. New Build System The build system has been rewritten from scratch to be based on autoconf and libtool. This makes Apache’s configuration system more similar to that of other packages now uses utf-8 for all filename encodings. These directly translate to the underlying Unicode file system, providing multilanguage support for all Windows NT-based installations, including Windows 2000 and0 码力 | 682 页 | 2.05 MB | 1 年前3Celery 2.5 Documentation
Installing the RabbitMQ Server Setting up RabbitMQ Installing RabbitMQ on OS X Configuring the system host name Starting/Stopping the RabbitMQ server Installation & Configuration RabbitMQ is the default Leopard is using Homebrew [http://github.com/mxcl/homebrew/]; the new and shiny package management system for OS X. In this example we’ll install Homebrew into /lol, but you can choose whichever destination ~/.profile Finally, we can install rabbitmq using brew: $ brew install rabbitmq Configuring the system host name If you’re using a DHCP server that is giving you a random host name, you need to permanently0 码力 | 647 页 | 1011.88 KB | 1 年前3Linux command line for you and me Documentation Release 0.1
commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 File system 11 2.1 FHS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 7 Processes in Linux 37 7.1 How to view all running processes? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 7.9 More about Linux processes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 7.10 /proc directory0 码力 | 128 页 | 716.99 KB | 1 年前3
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