Jenkins System Information
6/1/2017 System Information [Jenkins] http://localhost:8080/systemInfo 1/5 New Item People Build History Project Relationship Check File Fingerprint Manage Jenkins My Views Credentials Credentials No builds in the queue. 1 Idle 2 Idle System Properties Name ↓ Value awt.toolkit sun.awt.windows.WToolkit executablewar C:\Users\MarkE\Downloads\jenkins.war file.encoding Cp1252 file.encoding Temp\ java.library.path C:\ProgramData\Oracle\Java\javapath;C:\WINDOWS\Sun\Java\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\Program Files\Docker\Docker\Resources \bin;C:\Python27\;C:\Python27\Scripts;C:\P0 码力 | 5 页 | 122.16 KB | 1 年前3A Simple Rollback System in C++
BeyondWe still need to wait for all the player inputs to process the confirm frame…What is a rollback system?Input predictionMispredictionDoing a rollbackRollback Implementation DetailsPhysics vs Graphics game update. This allows to sequence your game frame.A Fixed TickRollback Manager InputsRollbackGame System Architecture Game systems need a function to rollback (revert to a previous state). Typically everywhere Player Character as a gameplay, physics, graphics and audio object…ECS-like architecture System and array of Components (C-struct without functionality, except operators maybe) You want to have0 码力 | 58 页 | 6.61 MB | 5 月前3Combining Co-Routines and Functions into a Job System
Hlavacs – Combining Co-Routines and Functions into a Job System - CppCon 2021 1 / 39Helmut Hlavacs – Combining Co-Routines and Functions into a Job System - CppCon 2021 2 / 39 About Myself • Professor for Functions into a Job System - CppCon 2021 3 / 39 Creating Game Engines with C++ • Vienna Game Job System + • Graphics API Abstraction Layer + • Vienna Entity Component System + Vienna Type List Library 2.0 https://github.com/hlavacs 20Helmut Hlavacs – Combining Co-Routines and Functions into a Job System - CppCon 2021 4 / 39 The Game Loop auto prev = high_resolution_clock::now(); while( !finished()0 码力 | 39 页 | 1.23 MB | 5 月前3Building a Coroutine-Based Job System Without Standard Library
Zhang tankiistanki tankijong COROUTINE JOB SYSTEM WITHOUT STANDARD LIBRARY source code of the system: https://github.com/tankiJong/cpp-coroutine-job-system Hi Everyone, Tanki here. Thanks for coming resources: https://gist.github.com/MattPD/9b55db49537a90545a90447392ad3aeb Before we dive into the system, I want to take 10 mins to have a quick recap about C++ coroutine and share some gotcha moments pretty overwhelmed by all different terms, not to mention to put them up together to form a knowledge system. I hope the following information can be helpful and I attached some links in the slides, or pointers0 码力 | 120 页 | 2.20 MB | 5 月前3Behavior-driven Tests for Microservices-based Algo Trading System
from Columbia University. Title : Behavior-driven Tests for Microservices-based Algo Trading System Summary : Introduction : This poster will introduce a test framework we use at Bloomberg to to enable behavior-based tests in natural language style for a microservices-based algo trading system that our engineering team is responsible for. Relevance : For our electronic trading business Although microservice components can easily be unit tested, it is often non-trivial to automate the system-level tests with external dependencies. Controlling external dependencies are especially important0 码力 | 1 页 | 65.24 KB | 5 月前3Apache Karaf Container 4.x - Documentation
4.3.2. Stop 4.3.3. Status 4.3.4. Restart 4.3.5. SystemMBean 4.4. Integration in the operating system 4.4.1. Service Wrapper 4.4.2. Service Script Templates 4.5. Using the console 4.5.1. Available LogMBean 4.7.6. Advanced configuration 4.8. Configuration 4.8.1. Environment Variables & System Properties 4.8.2. Files 4.8.3. config:* commands 4.8.4. JMX ConfigMBean 4.9. Artifacts repositories 4.14.7. Security providers 4.15. Docker 4.15.1. Docker images 4.15.2. Docker feature 4.15.3. System-wide information 4.15.4. Show the Docker version information 4.15.5. Search image 4.15.6. Pull0 码力 | 370 页 | 1.03 MB | 1 年前3Zabbix 2.0 Manual
to Zabbix for mass manipulations, 3rd party software integration and other purposes. Permissions system • secure user authentication • certain users can be limited to certain views Full featured and supports multiple interfaces per host. You can configure several interface-host pairs in the host properties, and specify which should be used as the default for several item types (Zabbix agent, SNMP and specified, overrides the interface port. Interface for an item can be selected in item properties. Both in item properties and item mass update form interfaces are grouped by their type. 5.1.5 Direct JMX0 码力 | 791 页 | 9.66 MB | 1 年前3Apache Unomi 2.x - Documentation
differences is the removal of open maps. The properties field in the events objects provided by unomi are now restricted by JSON schema. This means object properties must be declared in a JSON schema for an property has been added to store the properties as flattened in Elasticsearch and should avoid mapping explosion for dynamic properties. If there is dynamic properties that you want to send with your event flattened and will not create dynamic mapping contrary to the properties field of the events. Here is an example for objects that used dynamic properties for URL parameters: The following event example in Apache0 码力 | 117 页 | 4.78 MB | 1 年前3Spring Boot 2.6.0-m2 Reference Documentation
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 4.2. System Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Configuring File System Watcher . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2.1. Accessing Command Line Properties. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 7.2.2. JSON Application Properties . . . . . . . . . . . . . .0 码力 | 708 页 | 13.90 MB | 1 年前3Blender v3.4 Manual
Getting Started About Blender Installing Blender Configuring Blender Help System Sections Sections User Interface Window System Keymap Interface Controls Tools & Operators Editors 3D Viewport Image Graph Editor Drivers Editor Nonlinear Animation Text Editor Python Console Info Editor Outliner Properties File Browser Asset Browser Spreadsheet Preferences Scenes & Objects Scenes Objects Collections Navigation Modes Grease Pencil Introduction Object Structure Primitives Selecting Multiframe Properties Modifiers Visual Effects Materials Animation Modes Animation & Rigging Introduction Keyframes0 码力 | 4462 页 | 256.59 MB | 1 年前3
共 1000 条
- 1
- 2
- 3
- 4
- 5
- 6
- 100