Powered by AI: A Cambrian Explosion for C++ Software Development Tools
`University of Massachusetts Amherst Powered by AI: A Cambrian Explosion for C++ Software Development Tools Emery BergerCretaceous–Paleogene (K-Pg) extinction eventCretaceous–Paleogene (K-Pg) extinction0 码力 | 128 页 | 23.40 MB | 5 月前3Boosting Software Efficiency
12 INTRO ❑ The talk today is about software development. ❑ I worked on a product for two years, and during this time, I drastically improved its capabilities. ❑ I wanted to share with you the journey Everything – Avoid Assumptions (Remember – my first impression)TAKE HOME MESSAGES Write Robust Software 174 Unexpected inputs are unavoidable, but don’t let your system crash – have safeguards in Proactive. 178 Don't Wait for Customer ComplaintsTAKE HOME MESSAGES Create Simple Software 179 Creating simple software is more challenging than making it complex.180 Thanks! Any questions? You can0 码力 | 180 页 | 1.65 MB | 5 月前3Plug-in Based Software Architecture for Robotics
PickNik Robotics •I work with robotic arms •MoveIt Maintainer 3What is plugin architecture? Software Design Pattern that allows for developers to add functionality to a larger system without having application restart 8Some popular C++ projects that use plugins 9 ● Audio editing software ● Game Engines ● Image editing software ● Text Editors and IDEDesigning the components of the plugin architecture0 码力 | 75 页 | 2.40 MB | 5 月前3HUAWEI CLOUD Microservice Tool Improves Development Efficiency
HUAWEI CLOUD Microservice Tool Improves Development Efficiency Department: Application Platform Service Author: Wang Qijun Date: 2019-09-20 Security Level: Contents 1. Tool for Splitting Monolithic application-level formal verification Tool for Splitting Monolithic Applications into Microservices Improves Development Efficiency Supported processes Methodology • ThoughtWorks 5 Steps and 1 Phase • DDD aggregation splitting suggestion file Parse the code and collect SQL statements. Preprocessing during development: Use the Antlr4 to generate objects of parsing rules that are recognizable to Java, and embed0 码力 | 14 页 | 795.42 KB | 1 年前3C++20 STL Features: 1 Year of Development on GitHub
C++20 STL Features: 1 Year of Development on GitHub Stephan T. Lavavej "Steh-fin Lah-wah-wade" Principal Software Engineer, Visual C++ Libraries stl@microsoft.com @StephanTLavavej 1 Version 1.0 - September • Part 1: C++20 STL Features • Everything here is Standard, except as noted • Part 2: GitHub Development • For contributors and observers 2Overview Part 0 3CppCon 2019 -> CppCon 2020 • Announced SuperWig 26GitHub Development Part 2 27How We Use GitHub • Code: linear history, few feature branches • Issues: cxx20, LWG, bug, performance, etc. • Pull Requests: Used for all development • Continuous0 码力 | 45 页 | 989.72 KB | 5 月前3C++20 STL Features: 1 Year of Development on GitHub
1.0 - September 15, 2020 1 C++20 STL Features: 1 Year of Development on GitHub Stephan T. Lavavej "Steh-fin Lah-wah-wade" Principal Software Engineer, Visual C++ Libraries stl@microsoft.com @StephanTLavavej2 • Part 1: C++20 STL Features • Everything here is Standard, except as noted • Part 2: GitHub Development • For contributors and observers3 Overview Part 04 CppCon 2019 CppCon 2020 • Announced at SuperWig27 GitHub Development Part 228 How We Use GitHub • Code: linear history, few feature branches • Issues: cxx20, LWG, bug, performance, etc. • Pull Requests: Used for all development • Continuous0 码力 | 45 页 | 702.09 KB | 5 月前3Techniques to Optimise Multi-threaded Data Building During Game Development
1 Dominik Grabiec - Techniques to Optimise Multi-threaded Data Building During Game Development - CppCon 2024Hello My name is Dominik Grabiec This talk isFocusing on optimising the process around around building the data - the data build system • How many people are in Game Development? • How many people have worked in AAA? • How many are familiar with asynchronous programming? Speaker notesTALK since 1999 (Professionally since 2005) • Worked in Embedded and Application Development • Since 2013 in AAA Game Development • Representing myself • Examples in this talk are recreations 3A quick bit 0 码力 | 99 页 | 2.40 MB | 5 月前3A Case-study in Rewriting a Legacy GUI Library for Real-time Audio Software in Modern C++
iZotope Inc.Roth Michaels Principal Software Engineer, Architect Music Production Software iZotope Inc.iZotope real-time audio plug-ins | music, film, television, and radio iZotope Inc.iZotope real-time0 码力 | 138 页 | 2.75 MB | 5 月前3《Java 应用与开发》课程讲义 - 王晓东
协议://IP 地址: 端口/站点名/目录/文件名 1 http://210.30.108.30:8080/jycrm/admin/login.jsp 2 ftp://210.30.108.30/software/jdk.zip 16.1.2 Web 工作模式 Web 使用请求/响应模式进行工作,Web 服务器不会主动将 Web 文档发送到客户 端。 1. 由客户(一般是浏览器)使用 URL 对 struts2/src/struts.xml 1 2 Software Foundation//DTD Struts Configuration 2.1.7//EN” 4 ”http://struts .apache.org/dtds/struts−2.1.70 码力 | 330 页 | 6.54 MB | 1 年前3django cms 3.6.x Documentation
. . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Join us online 5 3 Why django CMS? 7 4 Software version requirements and release notes 9 4.1 Django/Python compatibility table . . . . . . . . CMS questions and discussion Our django CMS developers email list is for discussions about the development of django CMS 5 django cms Documentation, Release 3.6.1 6 Chapter 2. Join us online CHAPTER automated testing 7 django cms Documentation, Release 3.6.1 8 Chapter 3. Why django CMS? CHAPTER 4 Software version requirements and release notes This document refers to version 3.6.1. 4.1 Django/Python0 码力 | 278 页 | 1.63 MB | 1 年前3
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