Blender v2.93 Manual
duplicators and much more. 2.36 – December 2004: A stabilization version, much work behind the scene, normal and displacement mapping improvements. 2.37 – June 2005: Transformation tools and widgets Integrated stereo/multi-view pipeline, Smooth Corrective modifier and new developmental dependency graph. 2.76 – November 2015: Pixar OpenSubdiv support, Viewport and File Browser performance boost, node to organize objects. Other improvements: Cycles, Modeling, Animation, Import/Export, Dependency Graph. 2.81 – November 2019: Revamped sculpting tools, Cycles OptiX accelerated rendering, denoising,0 码力 | 3962 页 | 201.40 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
duplicators and much more. 2.36 -- December 2004: A stabilization version, much work behind the scene, normal and displacement mapping improvements. 2.37 -- June 2005: Transformation tools and widgets Integrated stereo/multi-view pipeline, Smooth Corrective modifier and new developmental dependency graph. 2.76 -- November 2015: Pixar OpenSubdiv support, Viewport and File Browser performance boost, node to organize objects. Other improvements: Cycles, Modeling, Animation, Import/Export, Dependency Graph. 2.81 -- November 2019: Revamped sculpting tools, Cycles OptiX accelerated rendering, denoising0 码力 | 3966 页 | 203.00 MB | 1 年前3Blender v2.92 Manual
duplicators and much more. 2.36 – December 2004: A stabilization version, much work behind the scene, normal and displacement mapping improvements. 2.37 – June 2005: Transformation tools and widgets Integrated stereo/multi-view pipeline, Smooth Corrective modifier and new developmental dependency graph. 2.76 – November 2015: Pixar OpenSubdiv support, Viewport and File Browser performance boost, node to organize objects. Other improvements: Cycles, Modeling, Animation, Import/Export, Dependency Graph. 2.81 – November 2019: Revamped sculpting tools, Cycles OptiX accelerated rendering, denoising,0 码力 | 3868 页 | 198.46 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
duplicators and much more. 2.36 -- December 2004: A stabilization version, much work behind the scene, normal and displacement mapping improvements. 2.37 -- June 2005: Transformation tools and widgets Integrated stereo/multi-view pipeline, Smooth Corrective modifier and new developmental dependency graph. 2.76 -- November 2015: Pixar OpenSubdiv support, Viewport and File Browser performance boost, node to organize objects. Other improvements: Cycles, Modeling, Animation, Import/Export, Dependency Graph. 2.81 -- November 2019: Revamped sculpting tools, Cycles OptiX accelerated rendering, denoising0 码力 | 3868 页 | 198.83 MB | 1 年前3Blender v3.0 Manual
duplicators and much more. 2.36 – December 2004: A stabilization version, much work behind the scene, normal and displacement mapping improvements. 2.37 – June 2005: Transformation tools and widgets Integrated stereo/multi-view pipeline, Smooth Corrective modifier and new developmental dependency graph. 2.76 – November 2015: Pixar OpenSubdiv support, Viewport and File Browser performance boost, node to organize objects. Other improvements: Cycles, Modeling, Animation, Import/Export, Dependency Graph. 2.81 – November 2019: Revamped sculpting tools, Cycles OptiX accelerated rendering, denoising,0 码力 | 4209 页 | 225.45 MB | 1 年前3Blender v3.0 参考手册(繁体中文版)
duplicators and much more. 2.36 -- December 2004: A stabilization version, much work behind the scene, normal and displacement mapping improvements. 2.37 -- June 2005: Transformation tools and widgets Integrated stereo/multi-view pipeline, Smooth Corrective modifier and new developmental dependency graph. 2.76 -- November 2015: Pixar OpenSubdiv support, Viewport and File Browser performance boost, node to organize objects. Other improvements: Cycles, Modeling, Animation, Import/Export, Dependency Graph. 2.81 -- November 2019: Revamped sculpting tools, Cycles OptiX accelerated rendering, denoising0 码力 | 4215 页 | 227.19 MB | 1 年前3Blender v4.1 Manual
Texture Nodes Geometry Node Editor Shader Editor Video Sequencer Movie Clip Editor Dope Sheet Timeline Graph Editor Drivers Editor Nonlinear Animation Text Editor Python Console Info Editor Outliner Properties Integrated stereo/multi-view pipeline, Smooth Corrective modifier and new developmental dependency graph. 2.76 – November 2015: Pixar OpenSubdiv support, Viewport and File Browser performance boost, node way to organize objects. Other improvements: Cycles, Modeling, Animation, Import/Export, Dependency Graph. 2.81 – November 2019: Revamped sculpting tools, Cycles OptiX accelerated rendering, denoising,0 码力 | 6263 页 | 303.71 MB | 1 年前3Kicad 5.1 Plugins
order to build the demo project we require the following: CMake KiCad plugin headers KiCad Scene Graph library kicad_3dsg To automatically detect the KiCad headers and library we shall use a CMake and Windows if the relevant header files are installed to ${KICAD_ROOT_DIR}/kicad and the KiCad Scene Graph library is installed in ${KICAD_ROOT_DIR}/lib. To start let’s create a project directory and the "PLUGIN_3D_DEMO2". The purpose of this tutorial is to demonstrate the construction of a very basic scene graph which the KiCad previewer can render. The plugin claims to handle files of type txt. Although the0 码力 | 48 页 | 44.28 KB | 1 年前3Kicad 4.0 Plugins
order to build the demo project we require the following: CMake KiCad plugin headers KiCad Scene Graph library, kicad_3dsg To automatically detect the KiCad headers and library we shall use a CMake MSWindows if the relevant header files are installed to ${KICAD_ROOT_DIR}/kicad and the KiCad Scene Graph library is installed in ${KICAD_ROOT_DIR}/lib. To start let’s create a project directory and the “PLUGIN_3D_DEMO2”. The purpose of the tutorial is to demonstrate the construction of a very basic scene graph which the kicad previewer can render. The plugin claims to handle files of type txt. Although the0 码力 | 48 页 | 66.10 KB | 1 年前3Kicad 4.0 Plugins
to build the demo project we require the following: • CMake • KiCad plugin headers • KiCad Scene Graph library, kicad_3dsg To automatically detect the KiCad headers and library we shall use a CMake MSWindows if the relevant header files are installed to ${KICAD_ROOT_DIR}/kicad and the KiCad Scene Graph library is installed in ${KICAD_ROOT_DIR}/lib. To start let’s create a project directory and the “PLUGIN_3D_DEMO2”. The purpose of the tutorial is to demonstrate the construction of a very basic scene graph which the kicad previewer can render. The plugin claims to handle files of type txt. Although0 码力 | 36 页 | 210.85 KB | 1 年前3
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