Game Development for Human Beings
From Scratch ............ 332 How to use Pathfinding in Phaser .................................................................................... 353 How to Use State Machines to Control Behavior and HUD Plugin in Phaser ................................................................ 425 How to Use Phaser Signals to Save Game Statistics ....................................................... 452 namespace will be SpaceHipser. You can use whatever you want for this, as long as it’s a unique name which will be unlikely found elsewhere. You can also just not use it and work directly with game and the0 码力 | 472 页 | 8.46 MB | 10 月前3Google C++ Style Guide
writing C++ code. These rules exist to keep the code base manageable while still allowing coders to use C++ language features produc- tively. Style, also known as readability, is what we call the conventions (for example, transfer of pointer ownership), leaving textual hints for the reader at the point of use is valuable (std::unique_ptr demonstrates the ownership transfer unambiguously at the call site). Be consistent with the broader C++ community when appropriate Consistency with the way other organizations use C++ has value for the same reasons as consistency within our code base. If a feature in the C++ standard0 码力 | 83 页 | 238.71 KB | 1 年前3Krita 5.2 Manual
for creating digital art files from scratch. Krita is optimized for frequent, prolonged and focused use. Explicitly supported fields of painting are illustrations, concept art, matte painting, textures, time this is by far the easiest way to get the latest Krita. Just download the AppImage, and then use the file properties or the bash command chmod to make the AppImage executable. Double-click it, and does not matter which version of Ubuntu you use, Krita will run just fine. However, by default, only a very old version of Krita is available. You should either use the AppImage, Flatpak or the Snap available0 码力 | 1502 页 | 79.07 MB | 1 年前3Blender v2.93 Manual
tools making it suitable for almost any sort of media production. People and studios around the world use it for hobby projects, commercials, and feature films. Check out the User Stories page on the Blender “subdivs” are the media of the digital artist, and understanding them, even broadly, will help you to use Blender to its best. So keep reading this manual, learn the great tool that Blender is, keep your as “free as in free beer” or gratis). Free software in this sense is software which you are free to use, copy, modify, redistribute, with no limit. Contrast this with the licensing of most commercial software0 码力 | 3962 页 | 201.40 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
tools making it suitable for almost any sort of media production. People and studios around the world use it for hobby projects, commercials, and feature films. Check out the User Stories page on the Blender "subdivs" are the media of the digital artist, and understanding them, even broadly, will help you to use Blender to its best. So keep reading this manual, learn the great tool that Blender is, keep your as "free as in free beer" or gratis). Free software in this sense is software which you are free to use, copy, modify, redistribute, with no limit. Contrast this with the licensing of most commercial software0 码力 | 3966 页 | 203.00 MB | 1 年前3Blender v2.92 Manual
tools making it suitable for almost any sort of media production. People and studios around the world use it for hobby projects, commercials, and feature films. Check out the User Stories page on the Blender “subdivs” are the media of the digital artist, and understanding them, even broadly, will help you to use Blender to its best. So keep reading this manual, learn the great tool that Blender is, keep your as “free as in free beer” or gratis). Free software in this sense is software which you are free to use, copy, modify, redistribute, with no limit. Contrast this with the licensing of most commercial software0 码力 | 3868 页 | 198.46 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
tools making it suitable for almost any sort of media production. People and studios around the world use it for hobby projects, commercials, and feature films. Check out the User Stories page on the Blender "subdivs" are the media of the digital artist, and understanding them, even broadly, will help you to use Blender to its best. So keep reading this manual, learn the great tool that Blender is, keep your as "free as in free beer" or gratis). Free software in this sense is software which you are free to use, copy, modify, redistribute, with no limit. Contrast this with the licensing of most commercial software0 码力 | 3868 页 | 198.83 MB | 1 年前3Blender v3.0 Manual
tools making it suitable for almost any sort of media production. People and studios around the world use it for hobby projects, commercials, and feature films. Check out the User Stories page on the Blender “subdivs” are the media of the digital artist, and understanding them, even broadly, will help you to use Blender to its best. So keep reading this manual, learn the great tool that Blender is, keep your as “free as in free beer” or gratis). Free software in this sense is software which you are free to use, copy, modify, redistribute, with no limit. Contrast this with the licensing of most commercial software0 码力 | 4209 页 | 225.45 MB | 1 年前3The Gimp User’s Manual version 1.0.1
excerpts or quotations for the purposes of review. The information contained herein is for the personal use of the reader and may not be incorporated in any commercial programs, other books, databases, or any incidental or consequential damages in connection with, or arising out of, the furnishing, performance, or use of the programs, associated instructions, and/or claims of productivity gains. Trademarks Trademarked Obtaining Gimp 48 Chapter 5: Gimp For Photoshop Users .......................... 55 Why Should I Use Gimp When I Have Photoshop? 56 Migrating To Gimp 59 Some Final Notes 70 PART III Basic0 码力 | 924 页 | 9.50 MB | 1 年前3Blender v3.0 参考手册(繁体中文版)
tools making it suitable for almost any sort of media production. People and studios around the world use it for hobby projects, commercials, and feature films. Check out the User Stories page on the Blender "subdivs" are the media of the digital artist, and understanding them, even broadly, will help you to use Blender to its best. So keep reading this manual, learn the great tool that Blender is, keep your as "free as in free beer" or gratis). Free software in this sense is software which you are free to use, copy, modify, redistribute, with no limit. Contrast this with the licensing of most commercial software0 码力 | 4215 页 | 227.19 MB | 1 年前3
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