Blender v2.92 参考手册(繁体中文版)
distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 -- May 2007: individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier, new SPH particle fluid solver. More than 250 bug fixes. 2.67 -- May 2013: Freestyle was added, paint system improvements primitive add tool, sculpting improvements, Grease Pencil curve editing, Cycles vertex color baking, APIC fluid simulations, Video Sequencer improvements, and much more. 2.93 -- June 2021: New geometry nodes0 码力 | 3966 页 | 203.00 MB | 1 年前3Blender v2.93 Manual
distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 – May 2007: individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier, new SPH particle fluid solver. More than 250 bug fixes. 2.67 – May 2013: Freestyle was added, paint system improvements primitive add tool, sculpting improvements, Grease Pencil curve editing, Cycles vertex color baking, APIC fluid simulations, Video Sequencer improvements, and much more. 2.93 – June 2021: New geometry nodes,0 码力 | 3962 页 | 201.40 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 -- May 2007: individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier, new SPH particle fluid solver. More than 250 bug fixes. 2.67 -- May 2013: Freestyle was added, paint system improvements primitive add tool, sculpting improvements, Grease Pencil curve editing, Cycles vertex color baking, APIC fluid simulations, video sequencer improvements, and much more. About Free Software and the GPL When one0 码力 | 3868 页 | 198.83 MB | 1 年前3Blender v2.92 Manual
distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 – May 2007: individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier, new SPH particle fluid solver. More than 250 bug fixes. 2.67 – May 2013: Freestyle was added, paint system improvements primitive add tool, sculpting improvements, Grease Pencil curve editing, Cycles vertex color baking, APIC fluid simulations, video sequencer improvements, and much more. About Free Software and the GPL When one0 码力 | 3868 页 | 198.46 MB | 1 年前3Blender v3.4 参考手册(繁体中文版)
晶格 Constraints Actions Drivers Markers Shape Keys Motion Paths 物理 介紹 Rigid Body Cloth Soft Body Fluid Particle System Dynamic Paint Forces Collision Baking Physics Simulations Rendering 介紹 Eevee Cycles distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 -- May 2007: individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier, new SPH particle fluid solver. More than 250 bug fixes. 2.67 -- May 2013: Freestyle was added, paint system improvements0 码力 | 4469 页 | 258.38 MB | 1 年前3Blender v3.4 Manual
Actions Drivers Markers Shape Keys Motion Paths Physics Introduction Rigid Body Cloth Soft Body Fluid Particle System Dynamic Paint Forces Collision Baking Physics Simulations Rendering Introduction distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 – May 2007: individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier, new SPH particle fluid solver. More than 250 bug fixes. 2.67 – May 2013: Freestyle was added, paint system improvements0 码力 | 4462 页 | 256.59 MB | 1 年前3Blender v3.0 Manual
distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 – May 2007: individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier, new SPH particle fluid solver. More than 250 bug fixes. 2.67 – May 2013: Freestyle was added, paint system improvements primitive add tool, sculpting improvements, Grease Pencil curve editing, Cycles vertex color baking, APIC fluid simulations, Video Sequencer improvements, and much more. 2.93 – June 2021: New geometry nodes,0 码力 | 4209 页 | 225.45 MB | 1 年前3Blender v3.0 参考手册(繁体中文版)
distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 -- May 2007: individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier, new SPH particle fluid solver. More than 250 bug fixes. 2.67 -- May 2013: Freestyle was added, paint system improvements primitive add tool, sculpting improvements, Grease Pencil curve editing, Cycles vertex color baking, APIC fluid simulations, Video Sequencer improvements, and much more. 2.93 -- June 2021: New geometry nodes0 码力 | 4215 页 | 227.19 MB | 1 年前3Blender v3.3 参考手册(繁体中文版)
晶格 Constraints Actions Drivers Markers Shape Keys Motion Paths 物理 介紹 Rigid Body Cloth Soft Body Fluid Particle System Dynamic Paint Forces Collision Baking Physics Simulations Rendering 介紹 Eevee Cycles distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 -- May 2007: individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier, new SPH particle fluid solver. More than 250 bug fixes. 2.67 -- May 2013: Freestyle was added, paint system improvements0 码力 | 4464 页 | 259.55 MB | 1 年前3Blender v3.2 参考手册(繁体中文版)
晶格 Constraints Actions Drivers Markers Shape Keys Motion Paths 物理 介紹 Rigid Body Cloth Soft Body Fluid Particle System Dynamic Paint Forces Collision Baking Physics Simulations Rendering 介紹 Eevee Cycles distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 -- May 2007: individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier, new SPH particle fluid solver. More than 250 bug fixes. 2.67 -- May 2013: Freestyle was added, paint system improvements0 码力 | 4355 页 | 255.63 MB | 1 年前3
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