Blender v2.92 参考手册(繁体中文版)
Preferences ‣ File Paths you can set options such as what external Image Editor to use, such as GIMP or Krita, and the Animation Player. The Temporary Directory sets where to store files such as temporary renders heads or animals. Often these textures are painted images, created in applications like the Gimp, Krita, or your favorite painting application. Interface Header UV Editor header. The header contains texture is just a special-purpose image, you can also use any external paint program, like GIMP or Krita. Since a mesh can have layers of UV textures, there may be many images that color the mesh. However0 码力 | 3966 页 | 203.00 MB | 1 年前3Blender v2.93 Manual
Preferences ‣ File Paths you can set options such as what external Image Editor to use, such as GIMP or Krita, and the Animation Player. The Temporary Directory sets where to store files such as temporary renders heads or animals. Often these textures are painted images, created in applications like the Gimp, Krita, or your favorite painting application. Interface Header UV Editor header. The header contains texture is just a special-purpose image, you can also use any external paint program, like GIMP or Krita. Since a mesh can have layers of UV textures, there may be many images that color the mesh. However0 码力 | 3962 页 | 201.40 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
Preferences ‣ File Paths you can set options such as what external Image Editor to use, such as GIMP or Krita, and the Animation Player. The Temporary Directory sets where to store files such as temporary renders heads or animals. Often these textures are painted images, created in applications like the Gimp, Krita, or your favorite painting application. Interface Header UV Editor header. The header contains texture is just a special-purpose image, you can also use any external paint program, like GIMP or Krita. Since a mesh can have layers of UV textures, there may be many images that color the mesh. However0 码力 | 3868 页 | 198.83 MB | 1 年前3Blender v2.92 Manual
Preferences ‣ File Paths you can set options such as what external Image Editor to use, such as GIMP or Krita, and the Animation Player. The Temporary Directory sets where to store files such as temporary renders heads or animals. Often these textures are painted images, created in applications like the Gimp, Krita, or your favorite painting application. Interface Header UV Editor header. The header contains texture is just a special-purpose image, you can also use any external paint program, like GIMP or Krita. Since a mesh can have layers of UV textures, there may be many images that color the mesh. However0 码力 | 3868 页 | 198.46 MB | 1 年前3Blender v3.5 Manual
File and Paths At Preferences ‣ File Paths you can set options such as what Image Editor (GIMP, Krita…) and Animation Player to use. The Temporary Directory sets where to store files such as temporary heads or animals. Often these textures are painted images, created in applications like the Gimp, Krita, or your favorite painting application. Interface Header UV Editor header. The header contains texture is just a special-purpose image, you can also use any external paint program, like GIMP or Krita. Since a mesh can have layers of UV textures, there may be many images that color the mesh. However0 码力 | 4696 页 | 294.17 MB | 1 年前3Blender v3.5 参考手册(繁体中文版)
File and Paths At Preferences ‣ File Paths you can set options such as what Image Editor (GIMP, Krita...) and Animation Player to use. The Temporary Directory sets where to store files such as temporary heads or animals. Often these textures are painted images, created in applications like the Gimp, Krita, or your favorite painting application. Interface Header UV Editor header. The header contains texture is just a special-purpose image, you can also use any external paint program, like GIMP or Krita. Since a mesh can have layers of UV textures, there may be many images that color the mesh. However0 码力 | 4704 页 | 295.98 MB | 1 年前3Blender v3.0 Manual
Preferences ‣ File Paths you can set options such as what external Image Editor to use, such as GIMP or Krita, and the Animation Player. The Temporary Directory sets where to store files such as temporary renders heads or animals. Often these textures are painted images, created in applications like the Gimp, Krita, or your favorite painting application. Interface Header UV Editor header. The header contains texture is just a special-purpose image, you can also use any external paint program, like GIMP or Krita. Since a mesh can have layers of UV textures, there may be many images that color the mesh. However0 码力 | 4209 页 | 225.45 MB | 1 年前3Blender v3.0 参考手册(繁体中文版)
Preferences ‣ File Paths you can set options such as what external Image Editor to use, such as GIMP or Krita, and the Animation Player. The Temporary Directory sets where to store files such as temporary renders heads or animals. Often these textures are painted images, created in applications like the Gimp, Krita, or your favorite painting application. Interface Header UV Editor header. The header contains texture is just a special-purpose image, you can also use any external paint program, like GIMP or Krita. Since a mesh can have layers of UV textures, there may be many images that color the mesh. However0 码力 | 4215 页 | 227.19 MB | 1 年前3Blender v2.92 参考手册(简体中文版)
Button Mouse)。 详情参见 输⼊偏好设置 。 ⽂件和路径 在 偏好设置(Preferences) ‣ ⽂件路径(File Paths) 中,可以设置选项如外部图像 编辑器为GIMP或Krita,还有动画播放器。 临时⽬录 设置⽤于存储临时渲染结果和⾃动保存⽂件的位置。 Tip 在Blender中路径开头的 // ,表⽰当前打开的 .blend ⽂件所在⽬录,⽤于引 ⽤相对路径。 对于更复杂的三维模型,常规的⽴⽅体、圆柱形或球形映射通常是不够的。对 于均匀和准确的投影,请使⽤ 缝合线 来指导UV映射。这可以⽤于将纹理应⽤ 于任意复杂的形状,如⼈类头部或动物。通常,这些纹理是在Gimp、Krita、 或您最喜欢的绘画应⽤程序中创建的绘画图像。 界⾯ 标题栏 UV编辑器标题栏。 标题栏包含⼏个处理UV的菜单和选项。 同步选择 在UV编辑器和3D视图之间同步选择。有关更多详细信息,请参见 Blender内置的绘画模式叫 纹理绘制 ,它是特别为了在UV/图像编辑器窗⼜或 3D视图窗⼜简单快速绘制UV纹理和图像⽽设计的。由于UV纹理仅是⼀张特殊 ⽤途的图像,你也可以⽤任何外部程序来创建,如GIMP或Krita。 由于⼀个模型可以有多层 UV纹理,可能会有许多图 像为⽹格着⾊,但是每个 UV纹理只有⼀个图像。 Texture Paint works in both a 3D Viewport and0 码力 | 3958 页 | 204.42 MB | 1 年前3Blender v3.1 参考手册(繁体中文版)
Preferences ‣ File Paths you can set options such as what external Image Editor to use, such as GIMP or Krita, and the Animation Player. The Temporary Directory sets where to store files such as temporary renders heads or animals. Often these textures are painted images, created in applications like the Gimp, Krita, or your favorite painting application. Interface Header UV Editor header. The header contains texture is just a special-purpose image, you can also use any external paint program, like GIMP or Krita. Since a mesh can have layers of UV textures, there may be many images that color the mesh. However0 码力 | 4393 页 | 256.31 MB | 1 年前3
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