Blender v4.2.0 参考手册
禁⽤ MetalRT(使⽤ BVH2 布局进⾏相交查询)。 开启: 为相交查询启⽤ MetalRT。 ⾃动: ⾃动选择最快的相交⽅法。 操作系统 使本次安装成为默认 Blender(仅 MS-Windows 和 Linux )。 On Linux, if Blender is installed from a package manager such as Snap, file association 法在任何情况下都评估⽬标速度。将此参数设置为0意味着 "打开循 环":求解器跟踪速度⽽不是位置;错误会迅速累积。将此值设置得太 ⾼意味着过度的校正和不稳定的风险。该值应在20-100范围内。默认值 为20,这意味着在100-200ms的典型时间内纠正跟踪错误。反馈系数是 即使⽬标已经停⽌移动,⾻架在模拟模式下继续轻微移动的原因:残 余误差逐帧被逐步抑制。 最⼤速度 指⽰性最⼤关节速度,以弧度/秒为单位。该参数对⾻架动作有重要影 c:\blender 您也可以将Blender所在的⽂件夹添加到系统环境变量中,这样就不⽤每次 打开时都不得不 "cd"到该⽬录下。 细节 在MS-Windows操作系统中启动Blender后,⾸先会在桌⾯新建⼀个单独的 控制台窗⼜ (称为命令⾏提⽰)。Blender主窗⼜出现后 控制台窗⼜ 会被关 闭。想要重新显⽰控制台,请使⽤ 窗⼜ ‣ 切换系统控制台。 0 码力 | 9945 页 | 286.32 MB | 1 年前3Blender v4.0 Manual
you can choose a fixed number of substeps with this parameter. Substep should not be longer than 10 ms, which means the number of steps is 4 for a 25 fps animation. If the armature seems unstable (vibrates) 20-100. Default value is 20, which means that tracking errors are corrected in a typical time of 100-200 ms. The feedback coefficient is the reason why the armature continues to move slightly in Simulation mode 24 fps, and the Shutter is set to 0.5, the time in between frames is 41.67 ms, so the shutter is open for half that, 20.83 ms. Outputs Image The output by perspective wrapping the image to that plane0 码力 | 5195 页 | 301.54 MB | 1 年前3Blender v4.0 参考手册(繁体中文版)
you can choose a fixed number of substeps with this parameter. Substep should not be longer than 10 ms, which means the number of steps is 4 for a 25 fps animation. If the armature seems unstable (vibrates) 20-100. Default value is 20, which means that tracking errors are corrected in a typical time of 100-200 ms. The feedback coefficient is the reason why the armature continues to move slightly in Simulation mode 24 fps, and the Shutter is set to 0.5, the time in between frames is 41.67 ms, so the shutter is open for half that, 20.83 ms. 輸出 圖像 The output by perspective wrapping the image to that plane track0 码力 | 5220 页 | 303.08 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
you can choose a fixed number of substeps with this parameter. Substep should not be longer than 10 ms, which means the number of steps is 4 for a 25 fps animation. If the armature seems unstable (vibrates) 20-100. Default value is 20, which means that tracking errors are corrected in a typical time of 100-200 ms. The feedback coefficient is the reason why the armature continues to move slightly in Simulation mode 24 fps, and the Shutter is set to 0.5, the time in between frames is 41.67 ms, so the shutter is open for half that, 20.83 ms. 輸出 圖像 The output by perspective wrapping the image to that plane track0 码力 | 3966 页 | 203.00 MB | 1 年前3Blender v2.93 Manual
you can choose a fixed number of substeps with this parameter. Substep should not be longer than 10 ms, which means the number of steps is 4 for a 25 fps animation. If the armature seems unstable (vibrates) 20-100. Default value is 20, which means that tracking errors are corrected in a typical time of 100-200 ms. The feedback coefficient is the reason why the armature continues to move slightly in Simulation mode 24 fps, and the Shutter is set to 0.5, the time in between frames is 41.67 ms, so the shutter is open for half that, 20.83 ms. Outputs Image The output by perspective wrapping the image to that plane0 码力 | 3962 页 | 201.40 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
you can choose a fixed number of substeps with this parameter. Substep should not be longer than 10 ms, which means the number of steps is 4 for a 25 fps animation. If the armature seems unstable (vibrates) 20-100. Default value is 20, which means that tracking errors are corrected in a typical time of 100-200 ms. The feedback coefficient is the reason why the armature continues to move slightly in Simulation mode 24 fps, and the Shutter is set to 0.5, the time in between frames is 41.67 ms, so the shutter is open for half that, 20.83 ms. Outputs Image The output by perspective wrapping the image to that plane0 码力 | 3868 页 | 198.83 MB | 1 年前3Blender v2.92 Manual
you can choose a fixed number of substeps with this parameter. Substep should not be longer than 10 ms, which means the number of steps is 4 for a 25 fps animation. If the armature seems unstable (vibrates) 20-100. Default value is 20, which means that tracking errors are corrected in a typical time of 100-200 ms. The feedback coefficient is the reason why the armature continues to move slightly in Simulation mode 24 fps, and the Shutter is set to 0.5, the time in between frames is 41.67 ms, so the shutter is open for half that, 20.83 ms. Outputs Image The output by perspective wrapping the image to that plane0 码力 | 3868 页 | 198.46 MB | 1 年前3Blender v4.1 Manual
you can choose a fixed number of substeps with this parameter. Substep should not be longer than 10 ms, which means the number of steps is 4 for a 25 fps animation. If the armature seems unstable (vibrates) 20-100. Default value is 20, which means that tracking errors are corrected in a typical time of 100-200 ms. The feedback coefficient is the reason why the armature continues to move slightly in Simulation mode 24 fps, and the Shutter is set to 0.5, the time in between frames is 41.67 ms, so the shutter is open for half that, 20.83 ms. Outputs Image The output by perspective wrapping the image to that plane0 码力 | 6263 页 | 303.71 MB | 1 年前3Blender v3.0 Manual
you can choose a fixed number of substeps with this parameter. Substep should not be longer than 10 ms, which means the number of steps is 4 for a 25 fps animation. If the armature seems unstable (vibrates) 20-100. Default value is 20, which means that tracking errors are corrected in a typical time of 100-200 ms. The feedback coefficient is the reason why the armature continues to move slightly in Simulation mode 24 fps, and the Shutter is set to 0.5, the time in between frames is 41.67 ms, so the shutter is open for half that, 20.83 ms. Outputs Image The output by perspective wrapping the image to that plane0 码力 | 4209 页 | 225.45 MB | 1 年前3Blender v3.0 参考手册(繁体中文版)
you can choose a fixed number of substeps with this parameter. Substep should not be longer than 10 ms, which means the number of steps is 4 for a 25 fps animation. If the armature seems unstable (vibrates) 20-100. Default value is 20, which means that tracking errors are corrected in a typical time of 100-200 ms. The feedback coefficient is the reason why the armature continues to move slightly in Simulation mode 24 fps, and the Shutter is set to 0.5, the time in between frames is 41.67 ms, so the shutter is open for half that, 20.83 ms. 輸出 圖像 The output by perspective wrapping the image to that plane track0 码力 | 4215 页 | 227.19 MB | 1 年前3
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