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本次搜索耗时 0.021 秒,为您找到相关结果约 228 个.
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  • text文档 CMake Configuration for Asio Basic Library and Tests

    cppcon_add_library(basic LIBRARIES Asio::asio) add_subdirectory(tests)
    0 码力 | 1 页 | 71.00 B | 5 月前
    3
  • ppt文档 C++23: An Overview of Almost All New and Updated Features

    / std::flat_(multi)set  std::mdspan  std::generator  basic_string(_view)::contains()  Construct string(_view) From nullptr  basic_string::resize_and_overwrite()  Monadic Operations for std::optional / std::flat_(multi)set  std::mdspan  std::generator  basic_string(_view)::contains()  Construct string(_view) From nullptr  basic_string::resize_and_overwrite()  Monadic Operations for std::optional / std::flat_(multi)set  std::mdspan  std::generator  basic_string(_view)::contains()  Construct string(_view) From nullptr  basic_string::resize_and_overwrite()  Monadic Operations for std::optional
    0 码力 | 105 页 | 759.96 KB | 5 月前
    3
  • pdf文档 The Shapes of Multidimensional Arrays

    library P1635: A Design for an Inter-Operable and Customizable Linear Algebra Library On BLAS (Basic Linear Algebra Subprograms) P1673: A free function linear algebra interface based on the BLAS P1674: beyond Conclusion Layered approach Standardization by layers non-owning references to arrays basic algorithms/operations owning arrays overloaded operators geometric aspects . . . CppCon - Vincent layout_right ; 9 class layout_stride ; 10 11 // [mdspan.accessor.basic] 12 template 13 class accessor_basic ; 14 15 // [mdspan.basic], class template mdspan 16 template
    0 码力 | 62 页 | 1.38 MB | 5 月前
    3
  • pdf文档 Unraveling string_view: Basics, Benefits, and Best Practices

    std::char_traits> class basic_string_view; } It is present in header There are some common typedefs namespace std { typedef basic_string_view string_view; typedef basic_string_view 16_t> u16string_view; typedef basic_string_view u32string_view; typedef basic_string_view wstring_view; // C++ 20 typedef basic_string_view u8string_view; } // namespace std definitionconstexpr basic_string_view() noexcept; constexpr basic_string_view(const basic_string_view& other) noexcept = default; constexpr basic_string_view(const CharT* s, size_type count); constexpr basic_string_view(const
    0 码力 | 61 页 | 1.11 MB | 5 月前
    3
  • pdf文档 Better Code: Contracts

    acknowledging its utility for basic data types he comments that 'the complexities of application seem to require the model-based approach, which takes for granted the basic prop- erties of data and structures errors can occur. The strong guarantee: if an error occurs, the operation has no effects. The basic guarantee: if an error occurs, invariants are upheld and no resources leak. 84© 2023 Adobe. All errors can occur. The strong guarantee: if an error occurs, the operation has no effects. The basic guarantee: if an error occurs, invariants are upheld and no resources leak. void pop_back()
    0 码力 | 204 页 | 4.46 MB | 5 月前
    3
  • pdf文档 A Physical Units Library for the Next C++

    feel about such an interface? 54CppCon 2020 | A Physical Units Library For the Next C++ Basic Concepts 55• A basic building block of the library • Every unit is scaled against its reference unit • Every a coherent unit assigned CppCon 2020 | A Physical Units Library For the Next C++ Basic Concepts UNIT 55• A basic building block of the library • Every unit is scaled against its reference unit • kilo, metre> {}; CppCon 2020 | A Physical Units Library For the Next C++ Basic Concepts UNIT 55• A basic building block of the library • Every unit is scaled against its reference unit •
    0 码力 | 172 页 | 6.17 MB | 5 月前
    3
  • pdf文档 Unity for Human Beings

    the basic premise of how animations work within Unity3D, and the second segment will be an actual implementation of animations within a scene that you can control. Requirements  A basic understanding understanding of the C# language  Basic knowledge of the Unity3D editor (see my previous tutorial) Segment 1: Animation Basics Unity3D allows for multiple animations to play at the same time in to forget about is the Z axis which is still present in 2D. The Z axis controls rotation. Pretty basic stuff here, but what does this have to do with 3D? In a 3D camera, it uses the X, Y, and Z axis
    0 码力 | 239 页 | 27.39 MB | 10 月前
    3
  • pdf文档 Exceptional C++

    separate stacktrace entries is welcomed -> to_string(stacktrace) avoid doing heavy operations in basic_stacktrace constructors or stacktrace_entry::current()2021 Victor Ciura | @ciura_victor - Exceptional Ciura | @ciura_victor - Exceptional C++ 86 C++ 23 template class basic_stacktrace { public: using value_type = stacktrace_entry; using allocator_type = Allocator; m_frames; };2021 Victor Ciura | @ciura_victor - Exceptional C++ 87 C++ 23 => basic_stacktrace object with m_frames storing the stack trace of the current evaluation in the current
    0 码力 | 113 页 | 24.39 MB | 5 月前
    3
  • pdf文档 Back to Basics: Exceptions

    Exception-Safe Code How to Refactor Non-Exception-Safe CodeThe Exception Safety Guarantees 49 Basic Exception Safety Guarantee Invariants are preserved No resources are leaked Strong Exception } // … }; Exception unsafe No guarantees with respect to invariants and resources Basic Exception Safety Guarantee Invariants are preserved No resources are leaked Strong Exception } // … }; Exception unsafe No guarantees with respect to invariants and resources Basic Exception Safety Guarantee Invariants are preserved No resources are leaked Strong Exception
    0 码力 | 111 页 | 4.87 MB | 5 月前
    3
  • pdf文档 simd: How to Express Inherent Parallelism Efficiently Via Data-Parallel Types

    ..> using simd = basic_simd; template using simd_mask = basic_simd_mask; template class basic_simd; template class basic_simd_mask; • simd behaves just like T (element-wise) • T must be a vectorizable type — all arithmetic types except bool or long double • simd_mask behaves ..> using simd = basic_simd; template using simd_mask = basic_simd_mask; template class basic_simd; template
    0 码力 | 160 页 | 8.82 MB | 5 月前
    3
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