Exploration of Strongly-typed Units: A Case Study from Digital Audio
years polyglot consultant ● Involved in early days of Swift Evolution ● 7 years writing C++ for digital audio ● Artisanal unit vocabulary types By Buchla 100 series at NYU.jpg: Bennettderivative work: constexpr void ScaleHeight(double scaleHeight) { m_h *= scaleHeight; } // ... };Digital audio …Digital audio considerations… ● Mostly operating on float ● Don’t want unnecessary conversions ●0 码力 | 106 页 | 5.66 MB | 5 月前3Real-Time Circuit Simulation With Wave Digital Filters in C++
model of this circuit using a wave digital voltage source, resistor, and capacitor, all connected with a series adaptor. Real-Time Circuit Simulation with Wave Digital Filters in C++ Author: Jatin Chowdhury traditional circuit modelling softwares (e.g. LTSpice) are typically not suitable for this purpose. Wave Digital Filters are a paradigm for modelling circuits that has become popular over the past decade in the as Wave Digital Filters, allowing the user to quickly and easily construct circuit simulations that are suitable for real-time applications. Wave Digital Filters Wave Variables Wave Digital Filters (WDFs)0 码力 | 1 页 | 5.09 MB | 5 月前3Krita 5.2 Manual
Welcome to the Krita 5.2 Manual! Krita is a sketching and painting program designed for digital artists. Our vision for Development of Krita is — Krita is a free and open source cross-platform application for creating digital art files from scratch. Krita is optimized for frequent, prolonged and focused use. Explicitly supported fields of painting are illustrations, concept art, matte painting, textures, features that overlap with other raster editors its intended purpose is to provide robust tool for digital painting and creating artworks from scratch. As you learn about Krita, keep in mind that it is not intended0 码力 | 1502 页 | 79.07 MB | 1 年前3GNU Image Manipulation Program User Manual 2.10
3 Saving Images with Transparency . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 7 Painting with GIMP 71 7.1 The Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130 10 Enhancing Photographs 131 10.1 Working with Digital Camera Photos . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 10.1.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 413 15.5.10 Symmetry Painting dialog . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 414 vii CONTENTS 160 码力 | 1070 页 | 44.54 MB | 1 年前3GNU Image Manipulation Program User Manual 2.4
. . . . . . . . . . . . . . . . . . . . . . . . . 73 GNU Image Manipulation Program 6 / 653 7 Painting with GIMP 75 7.1 The Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 GNU Image Manipulation Program 7 / 653 9 Enhancing Photographs 122 9.1 Working with Digital Camera Photos . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176 12.3.4 Painting Tools (Pencil, Paintbrush, Airbrush) . . . . . . . . . . . . . . . . . . . . . . . . . . . . .0 码力 | 653 页 | 19.93 MB | 1 年前3GIMP User Manual 2.2
short overview of some of the features and capabilities which GIMP offers you: • A full suite of painting tools including brushes, a pencil, an airbrush, cloning, etc. • Tile-based memory management so Windows 95, 98, Me, XP, NT4, and 2000, OpenBSD, NetBSD, FreeBSD, Solaris, SunOS, AIX, HP-UX, Tru64, Digital UNIX, OSF/1, IRIX, OS/2, and BeOS. The GIMP can easily be ported to other operating systems because icons are buttons that activate tools for a wide variety of purposes: selecting parts of images, painting on them, transforming them, etc. The Toolbox Introduction section gives an overview of how to work0 码力 | 421 页 | 8.45 MB | 1 年前3The Gimp User’s Manual version 1.0.1
Film 447 Fuse 448 Chapter 29: Cryptographic Filters............................... 453 Digital Signature 454 Encrypt & Decrypt 454 Gimp Mask 455 Stegano 456 Chapter 30: Distort You Need 736 The Gimp Module 736 The Gimp PDB 737 Object-Oriented Syntax 743 Painting Areas With Selections 743 Creating Text 747 Floating Selections 750 The Perl Server Thi s Book FROZENRIVER Frozenriver, Karin’s company, deals with digital design in various fields as well as providing training in digital image manipulation. The company specializes in different kinds of0 码力 | 924 页 | 9.50 MB | 1 年前3Blender v2.93 Manual
Started Sections Getting Started User Interface Editors Scenes & Objects Modeling Sculpting & Painting Grease Pencil Animation & Rigging Physics Rendering Compositing Motion Tracking & Masking Video technologies. Terms like UV maps, materials, shaders, meshes, and “subdivs” are the media of the digital artist, and understanding them, even broadly, will help you to use Blender to its best. So keep multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV0 码力 | 3962 页 | 201.40 MB | 1 年前3Blender v2.92 Manual
Started Sections Getting Started User Interface Editors Scenes & Objects Modeling Sculpting & Painting Grease Pencil Animation & Rigging Physics Rendering Compositing Motion Tracking & Masking Video technologies. Terms like UV maps, materials, shaders, meshes, and “subdivs” are the media of the digital artist, and understanding them, even broadly, will help you to use Blender to its best. So keep multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV0 码力 | 3868 页 | 198.46 MB | 1 年前3Blender v3.0 Manual
Started Sections Getting Started User Interface Editors Scenes & Objects Modeling Sculpting & Painting Grease Pencil Animation & Rigging Physics Rendering Compositing Motion Tracking & Masking Video technologies. Terms like UV maps, materials, shaders, meshes, and “subdivs” are the media of the digital artist, and understanding them, even broadly, will help you to use Blender to its best. So keep multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV0 码力 | 4209 页 | 225.45 MB | 1 年前3
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