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本次搜索耗时 0.460 秒,为您找到相关结果约 19 个.
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  • pdf文档 這些年,我們一起追的Hadoop

    現在也支援 Role、Privilege 與 Grant、Revoke 37 / 74 Sqoop Cloudera 主導 整合 Hadoop 裡頭的資料跟 RDBMS 裡頭的資料 透過 JDBC 與 MapReduce 進行彼此的資料轉換 38 / 74 不論是人數或顏色,實在都很難分辨。 Hadoop 戰隊 39 / 74 Hadoop Distribution Doug Cutting 所以: 從 Hue 切入:使用介面無障礙 從 Hive 切入:SQL 跟 HiveQL 很接近 從 Impala 切入:Hive 的競爭對手,大家都支援 ANSI-SQL 從 Sqoop 切入:善用 JDBC 的經驗,整合 RDBMS/BI/DW 從 HBase 切入:學習 NoSQL ... 63 / 74 MySQL Hadoop Applier 直接讀取 MySQL 的 Binary Log Salesforce 主導 其實就是在 HBase 上頭提供一個 JDBC Wrapper,把 Client 端提 供的 SQL Query,翻譯成一連串的 HBase Scan,再把結果包裝成 JDBC ResultSet 傳回 號稱小的 Query 只要幾個 ms,幾個 Million 的資料筆數也只要幾秒 就可以 65 / 74 使用熟悉的 JDBC API 存取 HBase public class
    0 码力 | 74 页 | 45.76 MB | 1 年前
    3
  • pdf文档 Blender v3.4 参考手册(繁体中文版)

    accumulation effect. Wet Mix Amount of paint that is picked from the surface into the brush color. Wet Persistence Amount of wet paint that stays in the brush after applying paint to the surface. Wet Paint Radius occurs when we perceive a rapidly moving object. The object appears to be blurred because of our persistence of vision. Simulating motion blur makes computer animation appear more realistic. Multisampling
    0 码力 | 4469 页 | 258.38 MB | 1 年前
    3
  • pdf文档 Blender v3.3 参考手册(繁体中文版)

    accumulation effect. Wet Mix Amount of paint that is picked from the surface into the brush color. Wet Persistence Amount of wet paint that stays in the brush after applying paint to the surface. Wet Paint Radius occurs when we perceive a rapidly moving object. The object appears to be blurred because of our persistence of vision. Simulating motion blur makes computer animation appear more realistic. Multisampling
    0 码力 | 4464 页 | 259.55 MB | 1 年前
    3
  • pdf文档 Blender v3.2 参考手册(繁体中文版)

    accumulation effect. Wet Mix Amount of paint that is picked from the surface into the brush color. Wet Persistence Amount of wet paint that stays in the brush after applying paint to the surface. Wet Paint Radius occurs when we perceive a rapidly moving object. The object appears to be blurred because of our persistence of vision. Simulating motion blur makes computer animation appear more realistic. Multisampling
    0 码力 | 4355 页 | 255.63 MB | 1 年前
    3
  • pdf文档 Blender v4.0 参考手册(繁体中文版)

    is picked from the surface into the brush color. Can achieve the effect of a wet canvas. Wet Persistence Amount of wet paint that stays in the brush after applying paint to the surface. Wet Paint Radius occurs when we perceive a rapidly moving object. The object appears to be blurred because of our persistence of vision. Simulating motion blur makes computer animation appear more realistic. Multisampling
    0 码力 | 5220 页 | 303.08 MB | 1 年前
    3
  • pdf文档 Blender v3.6 参考手册(繁体中文版)

    is picked from the surface into the brush color. Can achieve the effect of a wet canvas. Wet Persistence Amount of wet paint that stays in the brush after applying paint to the surface. Wet Paint Radius occurs when we perceive a rapidly moving object. The object appears to be blurred because of our persistence of vision. Simulating motion blur makes computer animation appear more realistic. Multisampling
    0 码力 | 4744 页 | 297.98 MB | 1 年前
    3
  • pdf文档 Blender v3.5 参考手册(繁体中文版)

    is picked from the surface into the brush color. Can achieve the effect of a wet canvas. Wet Persistence Amount of wet paint that stays in the brush after applying paint to the surface. Wet Paint Radius occurs when we perceive a rapidly moving object. The object appears to be blurred because of our persistence of vision. Simulating motion blur makes computer animation appear more realistic. Multisampling
    0 码力 | 4704 页 | 295.98 MB | 1 年前
    3
  • pdf文档 Julia 1.11.4

    dictionary implemented as an hash array mapped trie, which is optimal for situa- tions where you need persistence, each operation returns a new dictionary separate from the previousCHAPTER 43. COLLECTIONS AND
    0 码力 | 2007 页 | 6.73 MB | 3 月前
    3
  • pdf文档 Julia 1.11.5 Documentation

    dictionary implemented as an hash array mapped trie, which is optimal for situa- tions where you need persistence, each operation returns a new dictionary separate from the previousCHAPTER 43. COLLECTIONS AND
    0 码力 | 2007 页 | 6.73 MB | 3 月前
    3
  • pdf文档 Blender v2.92 参考手册(繁体中文版)

    occurs when we perceive a rapidly moving object. The object appears to be blurred because of our persistence of vision. Simulating motion blur makes computer animation appear more realistic. Multisampling
    0 码力 | 3966 页 | 203.00 MB | 1 年前
    3
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