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  • pdf文档 TVM: Where Are We Going

    TVM: Where are we going Tianqi ChenCurrent Deep Learning Landscape Frameworks and Inference engines DL Compilers Kenrel Libraries Hardware CuDNN NNPack MKL-DNN Hand optimized Open source, automated
    0 码力 | 31 页 | 22.64 MB | 5 月前
    3
  • pdf文档 SMALL IS GOING BIG: GOON MICROCONTROLLERS

    SMALL IS GOING BIG: GO SMALL IS GOING BIG: GO SMALL IS GOING BIG: GO SMALL IS GOING BIG: GO SMALL IS GOING BIG: GO SMALL IS GOING BIG: GO ON MICROCONTROLLERS ON MICROCONTROLLERS ON MICROCONTROLLERS ON PYTHON JAVASCRIPT RUST GOLANG.ORG BUT YOU SAID THAT EVERYONE SAYS THAT GO IS TOO BIG I AM GOING TO SHOW YOU RIGHT NOW THAT GO CAN BE... TINY "HELLO, WORLD" IN GO package main func main()
    0 码力 | 100 页 | 1.40 MB | 1 年前
    3
  • pdf文档 The Shapes of Multidimensional Arrays

    Introduction Standardization Design EDSL Extents Going beyond Conclusion The Shapes of Multi-Dimensional Arrays Vincent Reverdy September 17th, 2020 CppCon - Vincent Reverdy - September 17th, 2020 1Introduction Standardization Design EDSL Extents Going beyond Conclusion Table of contents 1 Introduction 2 Standardization 3 Design 4 EDSL 5 Extents 6 Going beyond 7 Conclusion CppCon - Vincent Reverdy 2Introduction Standardization Design EDSL Extents Going beyond Conclusion Introduction 1 Introduction 2 Standardization 3 Design 4 EDSL 5 Extents 6 Going beyond 7 Conclusion CppCon - Vincent Reverdy
    0 码力 | 62 页 | 1.38 MB | 5 月前
    3
  • pdf文档 Godot Game Development for Beginners

    anybody can create and program their dream game project. In this comprehensive tutorial, we're going to be learning how to create your first game using Godot, a free, open-source game engine that allows creating your first game. After installing Godot and learning the basics of the editor, we're going to be creating a 2D platformer game, so strap yourself in and get ready to start developing games engine © Zenva Pty Ltd 2020. All rights reserved Project Files For this project, we're going to be needing a few assets for the player, tiles, coins, enemy, etc. You can create your own or use
    0 码力 | 199 页 | 12.53 MB | 10 月前
    3
  • pdf文档 The Rust Programming Language,2nd Edition

    like this: let mut guess = String::new(); Now the program is getting interesting! There’s a lot going on in this little line. Notice that this is a let statement, which is used to create variables. Here’s The rand:: thread_rng function will give us the particular random number gen- erator that we’re going to use: one that is local to the current thread of execution and seeded by the operating system. Next Rust have a fixed length: once declared, they cannot grow or shrink in size. In Rust, the values going into an array are written as a comma- separated list inside square brackets: Filename: src/main.rs
    0 码力 | 617 页 | 1.54 MB | 1 年前
    3
  • pdf文档 A Multithreaded, Transaction-Based Locking Strategy for Containers

    to my timestamp] [Success – return and keep going] else [Failure – return and roll back] endif else if [I already own item] [Success – return and keep going] else [I’ll wait until the current owner to my timestamp] [Success – return and keep going] else [Failure – return and roll back] endif else if [I already own item] [Success – return and keep going] else [I’ll wait until the current owner to my timestamp] [Success – return and keep going] else [Failure – return and roll back] endif else if [I already own item] [Success – return and keep going] else [I’ll wait until the current owner
    0 码力 | 142 页 | 474.78 KB | 5 月前
    3
  • pdf文档 Game Development for Human Beings

    so a lot of times the best way to do is just read the original source code to understand what’s going on. Our index.html file will look like this: 1 Game