积分充值
 首页
前端开发
AngularDartElectronFlutterHTML/CSSJavaScriptReactSvelteTypeScriptVue.js构建工具
后端开发
.NetC#C++C语言DenoffmpegGoIdrisJavaJuliaKotlinLeanMakefilenimNode.jsPascalPHPPythonRISC-VRubyRustSwiftUML其它语言区块链开发测试微服务敏捷开发架构设计汇编语言
数据库
Apache DorisApache HBaseCassandraClickHouseFirebirdGreenplumMongoDBMySQLPieCloudDBPostgreSQLRedisSQLSQLiteTiDBVitess数据库中间件数据库工具数据库设计
系统运维
AndroidDevOpshttpdJenkinsLinuxPrometheusTraefikZabbix存储网络与安全
云计算&大数据
Apache APISIXApache FlinkApache KarafApache KyuubiApache OzonedaprDockerHadoopHarborIstioKubernetesOpenShiftPandasrancherRocketMQServerlessService MeshVirtualBoxVMWare云原生CNCF机器学习边缘计算
综合其他
BlenderGIMPKiCadKritaWeblate产品与服务人工智能亿图数据可视化版本控制笔试面试
文库资料
前端
AngularAnt DesignBabelBootstrapChart.jsCSS3EchartsElectronHighchartsHTML/CSSHTML5JavaScriptJerryScriptJestReactSassTypeScriptVue前端工具小程序
后端
.NETApacheC/C++C#CMakeCrystalDartDenoDjangoDubboErlangFastifyFlaskGinGoGoFrameGuzzleIrisJavaJuliaLispLLVMLuaMatplotlibMicronautnimNode.jsPerlPHPPythonQtRPCRubyRustR语言ScalaShellVlangwasmYewZephirZig算法
移动端
AndroidAPP工具FlutterFramework7HarmonyHippyIoniciOSkotlinNativeObject-CPWAReactSwiftuni-appWeex
数据库
ApacheArangoDBCassandraClickHouseCouchDBCrateDBDB2DocumentDBDorisDragonflyDBEdgeDBetcdFirebirdGaussDBGraphGreenPlumHStreamDBHugeGraphimmudbIndexedDBInfluxDBIoTDBKey-ValueKitDBLevelDBM3DBMatrixOneMilvusMongoDBMySQLNavicatNebulaNewSQLNoSQLOceanBaseOpenTSDBOracleOrientDBPostgreSQLPrestoDBQuestDBRedisRocksDBSequoiaDBServerSkytableSQLSQLiteTiDBTiKVTimescaleDBYugabyteDB关系型数据库数据库数据库ORM数据库中间件数据库工具时序数据库
云计算&大数据
ActiveMQAerakiAgentAlluxioAntreaApacheApache APISIXAPISIXBFEBitBookKeeperChaosChoerodonCiliumCloudStackConsulDaprDataEaseDC/OSDockerDrillDruidElasticJobElasticSearchEnvoyErdaFlinkFluentGrafanaHadoopHarborHelmHudiInLongKafkaKnativeKongKubeCubeKubeEdgeKubeflowKubeOperatorKubernetesKubeSphereKubeVelaKumaKylinLibcloudLinkerdLonghornMeiliSearchMeshNacosNATSOKDOpenOpenEBSOpenKruiseOpenPitrixOpenSearchOpenStackOpenTracingOzonePaddlePaddlePolicyPulsarPyTorchRainbondRancherRediSearchScikit-learnServerlessShardingSphereShenYuSparkStormSupersetXuperChainZadig云原生CNCF人工智能区块链数据挖掘机器学习深度学习算法工程边缘计算
UI&美工&设计
BlenderKritaSketchUI设计
网络&系统&运维
AnsibleApacheAWKCeleryCephCI/CDCurveDevOpsGoCDHAProxyIstioJenkinsJumpServerLinuxMacNginxOpenRestyPrometheusServertraefikTrafficUnixWindowsZabbixZipkin安全防护系统内核网络运维监控
综合其它
文章资讯
 上传文档  发布文章  登录账户
IT文库
  • 综合
  • 文档
  • 文章

无数据

分类

全部后端开发(1532)Python(466)综合其他(449)Java(345)云计算&大数据(315)Weblate(302)Spring(286)数据库(230)C++(199)系统运维(157)

语言

全部英语(2151)中文(简体)(423)中文(繁体)(22)日语(19)法语(17)德语(15)韩语(15)西班牙语(14)俄语(14)英语(10)

格式

全部PDF文档 PDF(2041)其他文档 其他(612)TXT文档 TXT(36)DOC文档 DOC(14)PPT文档 PPT(14)
 
本次搜索耗时 0.091 秒,为您找到相关结果约 1000 个.
  • 全部
  • 后端开发
  • Python
  • 综合其他
  • Java
  • 云计算&大数据
  • Weblate
  • Spring
  • 数据库
  • C++
  • 系统运维
  • 全部
  • 英语
  • 中文(简体)
  • 中文(繁体)
  • 日语
  • 法语
  • 德语
  • 韩语
  • 西班牙语
  • 俄语
  • 英语
  • 全部
  • PDF文档 PDF
  • 其他文档 其他
  • TXT文档 TXT
  • DOC文档 DOC
  • PPT文档 PPT
  • 默认排序
  • 最新排序
  • 页数排序
  • 大小排序
  • 全部时间
  • 最近一天
  • 最近一周
  • 最近一个月
  • 最近三个月
  • 最近半年
  • 最近一年
  • pdf文档 The Goal - A Process of Ongoing Improvement

    The Goal - A Process of Ongoing Improvement Plot Summary Alex Rogo is a harried plant manager working ever more desperately to try improve performance. His factory is rapidly heading for disaster part spends waiting for a resource, while the resource is preparing itself to work on the part ● Process time - the amount of time the part spends being modified into a new, more valuable form ● Queue bottlenecks. If we reduce batch sizes by half, we also reduce by half the time it will take to process a batch. That means we reduce queue and wait by half as well. Reduce those by half, and we reduce
    0 码力 | 6 页 | 100.81 KB | 5 月前
    3
  • pdf文档 bpfbox: Simple Precise Process Confinement with eBPF and KRSI

    bpfbox: Simple Precise Process Confinement with eBPF and KRSI William Findlay October 28, 2020 bpfbox at a Glance ▶ bpfbox is a novel process confinement mechanism for Linux using eBPF ▶ Users write Motivation ▶ Existing process confinement mechanisms are complex seccomp-bpf Unix DAC Namespaces Cgroups Capabilities Namespaces Unix DAC seccomp-bpf ▶ Existing process confinement mechanisms are prototyping ▶ Safe production deployment of new security solutions We have an opportunity to rethink process confinement from the ground up. 3 / 7 bpfbox Implementation ▶ Userspace daemon using the Python3
    0 码力 | 8 页 | 528.12 KB | 1 年前
    3
  • pdf文档 强大的音视频处理工具: FFmpeg

    ffmpeg;最后给出附录内容,包括help语法、⽂档资料等。 源码+浏览+下载 本书的各种源码、在线浏览地址、多种格式⽂件下载如下: Gitbook源码 crifan/media_process_ffmpeg: 强⼤的⾳视频处理⼯具:FFmpeg 如何使⽤此Gitbook源码去⽣成发布为电⼦书 详⻅:crifan/gitbook_template: demo how to use crifan
    0 码力 | 73 页 | 11.57 MB | 1 年前
    3
  • pdf文档 跨平台桌⾯应⽤框架:Electron

    │ ├── calc.py │ │ └── requirements.txt │ │ └── requirements.txt │ └── renderer.js │ └── renderer.js └── electron-quick-start/ └── electron-quick-start/ ├── LICENSE.md ├── LICENSE ├── package.json ├── package.json ├── preload.js ├── preload.js └── renderer.js └── renderer.js python⽀持 27 4 directories, 21 files 4 directories, 21 files ⽤VSCode打开,效果是: 初始化node环境 Uncaught ReferenceError process is not defined 问题:⽂件: electron-python-example/index.html 的代码: <, Chromium , and
    0 码力 | 41 页 | 5.70 MB | 1 年前
    3
  • pdf文档 Apache OFBiz Developer Manual

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 6.8.1. Vue.Js Renderer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . directory. Help link in the OFBiz user interface, are link to the user-manual generated by buildbot process from Apache OFBiz community. It’s possible to change a property in OFBiz to have link to your own components, there are two ways to read them. On the one hand, the plugin documentation generation process generates one document per plugin, so that you can see the list of documents in the pluginsdoc directory
    0 码力 | 108 页 | 2.47 MB | 1 年前
    3
  • pdf文档 Apache OFBiz Developer Manual

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 6.8.1. Vue.Js Renderer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . directory. Help link in the OFBiz user interface, are link to the user-manual generated by buildbot process from Apache OFBiz community. It’s possible to change a property in OFBiz to have link to your own components, there are two ways to read them. On the one hand, the plugin documentation generation process generates one document per plugin, so that you can see the list of documents in the pluginsdoc directory
    0 码力 | 108 页 | 2.47 MB | 1 年前
    3
  • pdf文档 做一个有趣的多人 AR 游戏 - 刘冠杉

    run(config) ARSCNViewDelegate • 添加 func renderer(_ renderer: SCNSceneRenderer, didAdd node: SCNNode, for anchor: ARAnchor) • 更新 func renderer(_ renderer: SCNSceneRenderer, didUpdate node: SCNNode SCNNode, for anchor: ARAnchor) • 移除 func renderer(_ renderer: SCNSceneRenderer, didRemove node: SCNNode, for anchor: ARAnchor) @interface ARAnchor : NSObject /** Unique strong, readonly) ARPlaneGeometry *geometry API_AVAILABLE(ios(11.3)); @end 显示平面 func renderer( _ renderer: SCNSceneRenderer, didAdd node: SCNNode, for anchor: ARAnchor) { guard
    0 码力 | 71 页 | 6.93 MB | 1 年前
    3
  • pdf文档 Unity for Human Beings

    player IS the camera, or to simplify, The camera IS the player.. The implications of this thought process simplifies everything as a designer and as a programmer. So, how do we begin to utilize this knowledge Section 2: Third Person Perspective It is extremely easy to over complicate the thought process for a third person perspective game and with good reason. My first assumption was to have the camera Page 120 Notice the Plane has a Plane( Mesh Filter), Mesh Collider, and Mesh Renderer. The Mesh Collider is important with physics implementation. Select the Cube and in the Inspector
    0 码力 | 239 页 | 27.39 MB | 10 月前
    3
  • epub文档 Django 4.1.x Documentation

    applications Configuring applications Application configuration Application registry Initialization process System check framework API reference Builtin tags Core system checks contrib app checks Built-in and SimpleTemplateResponse SimpleTemplateResponse objects TemplateResponse objects The rendering process Using TemplateResponse and SimpleTemplateResponse Unicode data Creating the database General string notification Requesting notifications Django’s release process Official releases Release cadence Deprecation policy Supported versions Release process Django Deprecation Timeline 5.0 4.1 4.0 3.1 3.0 2
    0 码力 | 3240 页 | 3.13 MB | 1 年前
    3
共 1000 条
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 100
前往
页
相关搜索词
TheGoalProcessofOngoingImprovementbpfboxSimplePreciseConfinementwitheBPFandKRSImediaprocessffmpeg平台跨平台框架ElectronBuildingDesktopApplicationsApacheOFBizDeveloperManual一个有趣AR游戏刘冠杉UnityforHumanBeingsDjango4.1Documentation
IT文库
关于我们 文库协议 联系我们 意见反馈 免责声明
本站文档数据由用户上传或本站整理自互联网,不以营利为目的,供所有人免费下载和学习使用。如侵犯您的权益,请联系我们进行删除。
IT文库 ©1024 - 2025 | 站点地图
Powered By MOREDOC AI v3.3.0-beta.70
  • 关注我们的公众号【刻舟求荐】,给您不一样的精彩
    关注我们的公众号【刻舟求荐】,给您不一样的精彩