BlenderVR User Manual Release 0.1
File Edit the Configuration File Run How to Use User Interface Processor File Configuration File Virtual Reality Private Network (VRPN) Open Sound Control (OSC) Oculus Rift DK2 Architecture Master and (automatic) page. Note If you need the full development setup make sure to follow the Development Environment guide. Document Sections Folder Structure Acquiring Blender Acquiring BlenderVR Download Samples BlenderVR Source Code //blender/ Blender Binaries //samples/ BlenderVR Samples //venv/ Python Virtual Environment Acquiring Blender BlenderVR requires Blender 2.75 [http://www.blender.org/download] or newer0 码力 | 75 页 | 861.11 KB | 1 年前3BlenderVR User Manual Release 0.1
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 3.4 Virtual Reality Private Network (VRPN) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . (automatic) page. Note: If you need the full development setup make sure to follow the Development Environment guide. Document Sections • Folder Structure • Acquiring Blender • Acquiring BlenderVR • Download BlenderVR Source Code //blender/ Blender Binaries //samples/ BlenderVR Samples //venv/ Python Virtual Environment 2 BlenderVR User Manual, Release 0.1 Acquiring Blender BlenderVR requires Blender 2.750 码力 | 56 页 | 860.89 KB | 1 年前3Blender v2.93 Manual
with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient occlusion and viewport simulation, AI denoising, Grease Pencil improvements, and much more. 2.83 – June 2020: 3D Viewport virtual reality scene inspection, new volume object type, Cycles adaptive sampling, Cycles viewport denoising File and Paths Save & Load Configuring Peripherals Displays Input Devices Head-Mounted Displays (Virtual Reality) Defaults Saving Defaults Loading Factory Settings See also See Preferences for a complete0 码力 | 3962 页 | 201.40 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient occlusion and viewport simulation, AI denoising, Grease Pencil improvements, and much more. 2.83 -- June 2020: 3D Viewport virtual reality scene inspection, new volume object type, Cycles adaptive sampling, Cycles viewport denoising File and Paths Save & Load Configuring Peripherals Displays Input Devices Head-Mounted Displays (Virtual Reality) Defaults Saving Defaults Loading Factory Settings See also See Preferences for a complete0 码力 | 3966 页 | 203.00 MB | 1 年前3Blender v2.92 Manual
with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient occlusion and viewport simulation, AI denoising, Grease Pencil improvements, and much more. 2.83 – June 2020: 3D Viewport virtual reality scene inspection, new volume object type, Cycles adaptive sampling, Cycles viewport denoising File and Paths Save & Load Configuring Peripherals Displays Input Devices Head-Mounted Displays (Virtual Reality) Defaults Saving Defaults Loading Factory Settings See also See Preferences for a complete0 码力 | 3868 页 | 198.46 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient occlusion and viewport simulation, AI denoising, Grease Pencil improvements, and much more. 2.83 -- June 2020: 3D Viewport virtual reality scene inspection, new volume object type, Cycles adaptive sampling, Cycles viewport denoising File and Paths Save & Load Configuring Peripherals Displays Input Devices Head-Mounted Displays (Virtual Reality) Defaults Saving Defaults Loading Factory Settings See also See Preferences for a complete0 码力 | 3868 页 | 198.83 MB | 1 年前3Blender v3.4 Manual
with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient occlusion and viewport simulation, AI denoising, Grease Pencil improvements, and much more. 2.83 – June 2020: 3D Viewport virtual reality scene inspection, new volume object type, Cycles adaptive sampling, Cycles viewport denoising Graphics System (X11 & Wayland) Blender supports both X11 and Wayland, see Linux Windowing Environment for details. Avoiding Alt-Mouse Conflict Some window managers default to Alt-LMB and Alt-RMB0 码力 | 4462 页 | 256.59 MB | 1 年前3Blender v3.4 参考手册(繁体中文版)
with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient occlusion and viewport simulation, AI denoising, Grease Pencil improvements, and much more. 2.83 -- June 2020: 3D Viewport virtual reality scene inspection, new volume object type, Cycles adaptive sampling, Cycles viewport denoising Graphics System (X11 & Wayland) Blender supports both X11 and Wayland, see Linux Windowing Environment for details. Avoiding Alt-Mouse Conflict Some window managers default to Alt-LMB and Alt-RMB0 码力 | 4469 页 | 258.38 MB | 1 年前3Blender v3.0 Manual
with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient occlusion and viewport simulation, AI denoising, Grease Pencil improvements, and much more. 2.83 – June 2020: 3D Viewport virtual reality scene inspection, new volume object type, Cycles adaptive sampling, Cycles viewport denoising File and Paths Save & Load Configuring Peripherals Displays Input Devices Head-Mounted Displays (Virtual Reality) Defaults Saving Defaults Loading Factory Settings See also See Preferences for a complete0 码力 | 4209 页 | 225.45 MB | 1 年前3Blender v3.0 参考手册(繁体中文版)
with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient occlusion and viewport simulation, AI denoising, Grease Pencil improvements, and much more. 2.83 -- June 2020: 3D Viewport virtual reality scene inspection, new volume object type, Cycles adaptive sampling, Cycles viewport denoising File and Paths Save & Load Configuring Peripherals Displays Input Devices Head-Mounted Displays (Virtual Reality) Defaults Saving Defaults Loading Factory Settings See also See Preferences for a complete0 码力 | 4215 页 | 227.19 MB | 1 年前3
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