BlenderVR User Manual Release 0.1
and Slaves Notion of Vehicle UI - Daemon Network Protocol Configuration File Development BlenderVR API [http://blender-vr.readthedocs.org/] Building Documentation Build Windows Executable Frequently Asked to create your own .blend scenes and processor files via the samples and going though the BlenderVR API [http://blender-vr.readthedocs.org]. Start/Stop When everything is defined you can try to start/stop py. For instance, the processor file of simple.blend is simple.processor.py. Refer to the Complete API [http://blender-vr.readthedocs.org] for all the available commands and functionality. Document Sections0 码力 | 75 页 | 861.11 KB | 1 年前3BlenderVR User Manual Release 0.1
to create your own .blend scenes and processor files via the samples and going though the BlenderVR API. Start/Stop When everything is defined you can try to start/stop (9) by going to the Run tab. Have py. For instance, the processor file of simple.blend is simple.processor.py. Refer to the Complete API for all the available commands and functionality. Document Sections • Minimal Processor File • Basic between the master and the slaves. This is file is fully explained in the Basic Example of the BlenderVR API. import blendervr if blendervr.is_virtual_environment(): import bge class Processor(blendervr.processor0 码力 | 56 页 | 860.89 KB | 1 年前3Blender NIF Plugin Documentation Release 2.6.0a0.dev4
blender.org/api/blender_python_api_2_72_release/bpy.types.Object.html#bpy.types.Object] which are of type ‘MESH’, containing Mesh Data(Mesh-Object) Each Object [https://docs.blender.org/api/blender_py org/api/blender_python_api_2_72_release/bpy.types.Object.html#bpy.types.Object] is exported as a combination of NiTriShape and NiNode. The Mesh [https://docs.blender.org/api/blender_python_api_2_72_release/bpy.types.Mesh Texture [https://docs.blender.org/api/blender_python_api_2_72_release/bpy.types.Texture.html#bpy.types.Texture] to Mesh [https://docs.blender.org/api/blender_python_api_2_72_release/bpy.types.Mesh.html#bpy0 码力 | 112 页 | 107.36 KB | 1 年前3Blender NIF Plugin Release 2.6.0a0.dev4
blender.org/api/blender_python_api_2_72_release/bpy.types.Object.html#bpy.types.Object] which are of type ‘MESH’, containing Mesh Data(Mesh-Object) Each Object [https://docs.blender.org/api/blender_py org/api/blender_python_api_2_72_release/bpy.types.Object.html#bpy.types.Object] is exported as a combination of NiTriShape and NiNode. The Mesh [https://docs.blender.org/api/blender_python_api_2_72_release/bpy.types.Mesh Texture [https://docs.blender.org/api/blender_python_api_2_72_release/bpy.types.Texture.html#bpy.types.Texture] to Mesh [https://docs.blender.org/api/blender_python_api_2_72_release/bpy.types.Mesh.html#bpy0 码力 | 113 页 | 102.69 KB | 1 年前3Blender NIF Plugin Release 2.6.0a0.dev4
Maintenance The initial proposal was to port all the current code directly to the new Blender Python API. See Code Porting Strategy Additionally • It was decided that as the code was ported that the conventions Provide functionality testing as features are ported to the newer API. • Act as a regression suite so that future changes to the API will be detected. • Provide a list of supported plugin features by (Windows) or terminal (Fedora): make html from within the blender_nif_plugin/docs folder. The generated API documentation will correspond to the currently installed plugin (not your checked out version!) so0 码力 | 81 页 | 266.16 KB | 1 年前3Blender NIF Plugin Documentation Release 2.6.0a0.dev4
Maintenance The initial proposal was to port all the current code directly to the new Blender Python API. See Code Porting Strategy Additionally • It was decided that as code was ported that the conventions Provide functionality testing as features are ported to the newer api. • Act as a regression suite so that future changes to the api will be detected. • Provide a list of supported plugin features by (Windows) or terminal (Fedora): make html from within the blender_nif_plugin/docs folder. The generated API documentation will correspond to the currently installed plugin (not your checked out version!) so0 码力 | 81 页 | 267.59 KB | 1 年前3Blender v2.92 参考手册(繁体中文版)
can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 3966 页 | 203.00 MB | 1 年前3Blender v2.93 Manual
can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x – The Recode! 2.5x – From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x – Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 – February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 3962 页 | 201.40 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 3868 页 | 198.83 MB | 1 年前3Blender v2.92 Manual
can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x – The Recode! 2.5x – From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x – Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 – February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 3868 页 | 198.46 MB | 1 年前3
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