积分充值
 首页
前端开发
AngularDartElectronFlutterHTML/CSSJavaScriptReactSvelteTypeScriptVue.js构建工具
后端开发
.NetC#C++C语言DenoffmpegGoIdrisJavaJuliaKotlinLeanMakefilenimNode.jsPascalPHPPythonRISC-VRubyRustSwiftUML其它语言区块链开发测试微服务敏捷开发架构设计汇编语言
数据库
Apache DorisApache HBaseCassandraClickHouseFirebirdGreenplumMongoDBMySQLPieCloudDBPostgreSQLRedisSQLSQLiteTiDBVitess数据库中间件数据库工具数据库设计
系统运维
AndroidDevOpshttpdJenkinsLinuxPrometheusTraefikZabbix存储网络与安全
云计算&大数据
Apache APISIXApache FlinkApache KarafApache KyuubiApache OzonedaprDockerHadoopHarborIstioKubernetesOpenShiftPandasrancherRocketMQServerlessService MeshVirtualBoxVMWare云原生CNCF机器学习边缘计算
综合其他
BlenderGIMPKiCadKritaWeblate产品与服务人工智能亿图数据可视化版本控制笔试面试
文库资料
前端
AngularAnt DesignBabelBootstrapChart.jsCSS3EchartsElectronHighchartsHTML/CSSHTML5JavaScriptJerryScriptJestReactSassTypeScriptVue前端工具小程序
后端
.NETApacheC/C++C#CMakeCrystalDartDenoDjangoDubboErlangFastifyFlaskGinGoGoFrameGuzzleIrisJavaJuliaLispLLVMLuaMatplotlibMicronautnimNode.jsPerlPHPPythonQtRPCRubyRustR语言ScalaShellVlangwasmYewZephirZig算法
移动端
AndroidAPP工具FlutterFramework7HarmonyHippyIoniciOSkotlinNativeObject-CPWAReactSwiftuni-appWeex
数据库
ApacheArangoDBCassandraClickHouseCouchDBCrateDBDB2DocumentDBDorisDragonflyDBEdgeDBetcdFirebirdGaussDBGraphGreenPlumHStreamDBHugeGraphimmudbIndexedDBInfluxDBIoTDBKey-ValueKitDBLevelDBM3DBMatrixOneMilvusMongoDBMySQLNavicatNebulaNewSQLNoSQLOceanBaseOpenTSDBOracleOrientDBPostgreSQLPrestoDBQuestDBRedisRocksDBSequoiaDBServerSkytableSQLSQLiteTiDBTiKVTimescaleDBYugabyteDB关系型数据库数据库数据库ORM数据库中间件数据库工具时序数据库
云计算&大数据
ActiveMQAerakiAgentAlluxioAntreaApacheApache APISIXAPISIXBFEBitBookKeeperChaosChoerodonCiliumCloudStackConsulDaprDataEaseDC/OSDockerDrillDruidElasticJobElasticSearchEnvoyErdaFlinkFluentGrafanaHadoopHarborHelmHudiInLongKafkaKnativeKongKubeCubeKubeEdgeKubeflowKubeOperatorKubernetesKubeSphereKubeVelaKumaKylinLibcloudLinkerdLonghornMeiliSearchMeshNacosNATSOKDOpenOpenEBSOpenKruiseOpenPitrixOpenSearchOpenStackOpenTracingOzonePaddlePaddlePolicyPulsarPyTorchRainbondRancherRediSearchScikit-learnServerlessShardingSphereShenYuSparkStormSupersetXuperChainZadig云原生CNCF人工智能区块链数据挖掘机器学习深度学习算法工程边缘计算
UI&美工&设计
BlenderKritaSketchUI设计
网络&系统&运维
AnsibleApacheAWKCeleryCephCI/CDCurveDevOpsGoCDHAProxyIstioJenkinsJumpServerLinuxMacNginxOpenRestyPrometheusServertraefikTrafficUnixWindowsZabbixZipkin安全防护系统内核网络运维监控
综合其它
文章资讯
 上传文档  发布文章  登录账户
IT文库
  • 综合
  • 文档
  • 文章

无数据

分类

全部综合其他(462)Weblate(302)KiCad(60)Blender(39)产品与服务(24)Apache OFBiz(14)Krita(9)GIMP(9)版本控制(6)笔试面试(4)

语言

全部英语(317)中文(简体)(128)中文(繁体)(10)日语(5)法语(1)韩语(1)

格式

全部PDF文档 PDF(278)其他文档 其他(184)
 
本次搜索耗时 0.121 秒,为您找到相关结果约 462 个.
  • 全部
  • 综合其他
  • Weblate
  • KiCad
  • Blender
  • 产品与服务
  • Apache OFBiz
  • Krita
  • GIMP
  • 版本控制
  • 笔试面试
  • 全部
  • 英语
  • 中文(简体)
  • 中文(繁体)
  • 日语
  • 法语
  • 韩语
  • 全部
  • PDF文档 PDF
  • 其他文档 其他
  • 默认排序
  • 最新排序
  • 页数排序
  • 大小排序
  • 全部时间
  • 最近一天
  • 最近一周
  • 最近一个月
  • 最近三个月
  • 最近半年
  • 最近一年
  • pdf文档 Unity for Human Beings

    the basic premise of how animations work within Unity3D, and the second segment will be an actual implementation of animations within a scene that you can control. Requirements  A basic understanding understanding of the C# language  Basic knowledge of the Unity3D editor (see my previous tutorial) Segment 1: Animation Basics Unity3D allows for multiple animations to play at the same time in to forget about is the Z axis which is still present in 2D. The Z axis controls rotation. Pretty basic stuff here, but what does this have to do with 3D? In a 3D camera, it uses the X, Y, and Z axis
    0 码力 | 239 页 | 27.39 MB | 10 月前
    3
  • epub文档 BlenderVR User Manual Release 0.1

    $ cd $INSTALL_DIR $ mkdir -p samples $ svn checkout https://github.com/BlenderVR/samples/trunk/basic/basic samples/ (Or simply svn checkout the required sample with SVN Tortoise). Install Dependencies documentation » Installation » Install for BlenderVR Development This guide walks you over the basic steps of setting up a development environment for BlenderVR. Note For casual BlenderVR users, please individual sample folder, you can use: $ svn checkout https://github.com/BlenderVR/samples/trunk/basic/basic Alternatively if you want to access the repository via GIT you can do: $ cd $INSTALL_DIR $ git
    0 码力 | 75 页 | 861.11 KB | 1 年前
    3
  • pdf文档 BlenderVR User Manual Release 0.1

    $ cd $INSTALL_DIR $ mkdir -p samples $ svn checkout https://github.com/BlenderVR/samples/trunk/basic/basic samples/ (Or simply svn checkout the required sample with SVN Tortoise). Install Dependencies bat to complete the installation. Install for BlenderVR Development This guide walks you over the basic steps of setting up a development environment for BlenderVR. Note: For casual BlenderVR users, please individual sample folder, you can use: $ svn checkout https://github.com/BlenderVR/samples/trunk/basic/basic Alternatively if you want to access the repository via GIT you can do: $ cd $INSTALL_DIR $ git
    0 码力 | 56 页 | 860.89 KB | 1 年前
    3
  • pdf文档 GIMP User Manual 2.2

    Supports fancy ARGB cursors when they are available on the system. Basic vector support Using the GFig plug-in, the GIMP now supports the basic functionality of vector layers. The GFig plug-in supports a e d b y d o c b o o k 2 o d f Main Windows in GIMP The screenshot above shows the most basic arrangement of GIMP windows that can be used effectively. Three windows are shown: The Main Toolbox: active image, and allows it to be manipulated in a variety of ways. It is possible to do a few very basic things without using the Layers dialog, but even moderately sophisticated GIMP users find it indispensible
    0 码力 | 421 页 | 8.45 MB | 1 年前
    3
  • pdf文档 GNU Image Manipulation Program User Manual 2.4

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 1.2.7 Basic Vector Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 3 First Steps With Wilber 30 3.1 Basic Concepts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 7.13.2 Creating a Basic Shape . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 8
    0 码力 | 653 页 | 19.93 MB | 1 年前
    3
  • mobi文档 Pro Git 2nd Edition 2.1.413

    Branches in a Nutshell Creating a New Branch Switching Branches Basic Branching and Merging Basic Branching Basic Merging Basic Merge Conflicts Branch Management Changing a branch name Branching Branches Remote Branches Pushing Tracking Branches Pulling Deleting Remote Branches Rebasing The Basic Rebase More Interesting Rebases The Perils of Rebasing Rebase When You Rebase Rebase vs. Merge Key Setting Up the Server Git Daemon Smart HTTP GitWeb GitLab Installation Administration Basic Usage Working Together Third Party Hosted Options Summary Distributed Git Distributed Workflows
    0 码力 | 731 页 | 21.49 MB | 1 年前
    3
  • epub文档 Pro Git 2nd Edition 2.1.413

    Branches in a Nutshell Creating a New Branch Switching Branches Basic Branching and Merging Basic Branching Basic Merging Basic Merge Conflicts Branch Management Changing a branch name Branching Branches Remote Branches Pushing Tracking Branches Pulling Deleting Remote Branches Rebasing The Basic Rebase More Interesting Rebases The Perils of Rebasing Rebase When You Rebase Rebase vs. Merge Key Setting Up the Server Git Daemon Smart HTTP GitWeb GitLab Installation Administration Basic Usage Working Together Third Party Hosted Options Summary Distributed Git Distributed Workflows
    0 码力 | 691 页 | 13.35 MB | 1 年前
    3
  • epub文档 Krita 5.2 Manual

    you transition from other applications. Contents: Getting Started Installation Starting Krita Basic Concepts Navigation Introduction Coming From Other Software Introduction to Krita coming from Photoshop Introduction to animation: How to make a walk cycle Japanese Animation Template Basic structure of its layers Its layer contents Basic steps to make animation Gamut Masks Selecting a gamut mask In the color new document and saving it, Basic Concepts, in which we’ll try to quickly cover the big categories of Krita’s functionality, and finally, Navigation, which helps you find basic usage help, such as panning
    0 码力 | 1502 页 | 79.07 MB | 1 年前
    3
  • pdf文档 Pro Git 2nd Edition 2.1.413

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 Basic Branching and Merging. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 480 Basic Snapshotting. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . up for the first time if you don’t already have it on your system. In Chapter 2, we will go over basic Git usage — how to use Git in the 80% of cases you’ll encounter most often. After reading this chapter
    0 码力 | 501 页 | 17.96 MB | 1 年前
    3
  • pdf文档 Kicad 5.1 Plugins

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Tutorials: 3D Plugin Class 4 2.1 Basic 3D Plugin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . loaders. This class declares the most basic functions which we would expect to find in any KiCad plugin (boilerplate code) and its implementation provides basic checks on version compatibility between information for the Plugin Class API, provide version information for the specific plugin, and provide a basic version compatibility check on the Plugin Class API. In brief, these functions are: /* Return a
    0 码力 | 36 页 | 204.70 KB | 1 年前
    3
共 462 条
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 47
前往
页
相关搜索词
UnityforHumanBeingsBlenderVRUserManualRelease0.1GIMP2.2GNUImageManipulationProgram2.4ProGit2ndEdition2.1413Krita5.2Kicad5.1Plugins
IT文库
关于我们 文库协议 联系我们 意见反馈 免责声明
本站文档数据由用户上传或本站整理自互联网,不以营利为目的,供所有人免费下载和学习使用。如侵犯您的权益,请联系我们进行删除。
IT文库 ©1024 - 2025 | 站点地图
Powered By MOREDOC AI v3.3.0-beta.70
  • 关注我们的公众号【刻舟求荐】,给您不一样的精彩
    关注我们的公众号【刻舟求荐】,给您不一样的精彩